
Did Blizzard Go Too Far with WoW Forever Dungeons?
Episode 157 | This week on Azeroth United, we ask whether Blizzard has gone too far with dungeon XP changes in World of Warcraft: Forever. The goal is understandable… discourage dungeon grinding, cleave groups, and boosting. But are the changes creating new problems like mob skipping, one and done dungeon runs, and even more incentive to pay for carries? Plus, we cover the latest WoW Forever Beta updates and RMT crackdown, declining Classic population numbers, the new World of Warcraft Dungeons & Dragons crossover, Liquid and Method discussing limits on Race to World First preparation, and the latest Trading Post. For links and other information, visit our Website: http://azerothunitedpod.com Podcast Social Media: ✅ Discord | https://discord.gg/v5Yun2RE6p ✅ Patreon | https://patreon.com/AzerothUnited ✅ Twitter | https://twitter.com/azupodcast Host Social Media: ☑️ YouTube | https://youtube.com/@denethar01 ☑️ Twitch | https://twitch.tv/denethar01 ☑️ Twitter | https://twitter.com/denethar ==================== 00:00:00 Greeting 00:10:39 Mailbag 00:20:10 News 00:47:00 This Week in WoW 00:51:10 Main Topic: WoW Forever Dungeon Changes 01:15:16 Outro ==================== World of Warcraft® ©2004 Blizzard Entertainment, Inc. All rights reserved. World of Warcraft, Warcraft and Blizzard Entertainment are trademarks or registered trademarks of Blizzard Entertainment, Inc. in the U.S. and/or other countries. Intro Music "Gone (Full Metal Jacket Mix for Tobias)" by ScOmBer is licensed under CC BY-NC 3.0 Azeroth United is a weekly Podcast about World of Warcraft. Covering Dragonflight, The War Within, Midnight, World of Warcraft Remix: Mists of Pandaria, Remix: Legion, World of Warcraft Classic, The Burning Crusade Classic, Wrath of the Lich King Classic, Cataclysm Classic, Mists of Pandaria Classic, Hardcore Classic, Season of Mastery, and Season of Discovery.
