
The advantage of shorter games for players and developers
Why Short Games Feel So Satisfying (for Players and Developers) In this episode of the UI Buzz podcast, host Peter Witham reflects on the satisfaction of short games compared to long-running open-world experiences like World of Warcraft. He explains how shorter games—often idle or progressive titles found on places like itch.io—can be completed in a few hours or days, letting players finish, enjoy, and move on. Peter argues these games also benefit developers by requiring less content, enabling clear end goals, and reducing the risk of projects never being finished, especially for solo creators. He connects this to why game jams work well due to tight time limits that prevent major scope creep. With attention harder to earn and keep, he believes short games can provide a more reliable win for both players and developers. 00:00 UI Buzz Short Games 00:21 Long vs. Short Games 00:52 The Satisfaction of Short Games 01:19 Idle & Progressive Games 02:08 Developer Benefits 03:19 Game Jams & Scope Creep 05:33 Final Thoughts Contact Peter https://peterwitham.com/contact ★ Support this podcast ★
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