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They Create Worlds

Alex Smith, and Jeffrey Daum

The games we love reveal something true about who we are, and about the world that made them. They Create Worlds is a podcast about the people, technology, and forces that built the video game industry. 

Through video game history, the show looks at how culture, business, and technology shaped what we play, tracing the choices and circumstances that led to the games so many people around the world enjoy. 

Each episode digs into where games came from, who made them, and why they were made the way they were. Business decisions, technological shifts, and creative choices all shaped what ended up on screen, and the show covers all of it together, not just one piece in isolation. 

Hosted by Alex Smith and Jeffrey Daum, They Create Worlds grew out of long conversations about the strange corners of the industry and the patterns that only show up when you look across companies, platforms, and decades. That conversational feel remains, built on careful research, clear structure and editing that makes even the deepest topics easy to listen to. 

History turns out to be less settled than it looks. New documents surface, memories conflict, and the clean stories about why things happened the way they did rarely survive contact with the evidence. The show digs into all of that, following the creative and business forces that pushed and pulled on each other, and uncovering the human stories that lie beneath the games so many people around the world enjoy. 

New episodes are released twice a month. 

Play
  • 23 episodes
  • fortnightly
  • Avg 1 hr 27 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • #248
    Dec 15, 2025 · 1 hr 15 min

    An Act of Control

    TCW Podcast Episode 248 - An Act of Control We look at Japan’s Act on Control and Improvement of Amusement Business and its impact on the arcade industry in Japan. In the late 1970s and early 1980s, video games became increasingly popular in Japan, drawing public concern over how much time and money players were spending in game centers. With little cultural context for games as entertainment, many assumed there must be some form of gambling or prize element involved, leading to growing moral panic. These concerns culminated in a 1985 amendment to an existing law that brought game centers under strict regulation. We examine the role of industry trade groups during this period, including the NRO, an operators organization that supported regulation under the belief it would disadvantage large arcades while leaving smaller venues such as department store rooftops and grocery stores unaffected. That assumption proved incorrect. At the same time, JAMA, representing manufacturers, organized its own operator segment to counter the NRO’s influence. Because the law was written broadly, regulators were left to define what qualified as a controlled amusement, resulting in a chilling effect on arcades across Japan. These regulations reshaped the industry and pushed many companies to shift their focus toward home consoles and other markets. TCW 008 - Birth of the Japanese Game Center: https://podcast.theycreateworlds.com/e/birth-of-the-japanese-game-center/ Act on Control and Improvement of Amusement Business: https://www.japaneselawtranslation.go.jp/en/laws/view/4234/en Abroad in Japan - Pachinko - Japan's Biggest Gaming Obsession: https://www.youtube.com/watch?v=-tBy2jemw4s Masumi Akagi - "It Started with Pong": https://www.amazon.co.jp/%E3%81%9D%E3%82%8C%E3%81%AF%E3%80%8C%E3%83%9D%E3%83%B3%E3%80%8D%E3%81%8B%E3%82%89%E5%A7%8B%E3%81%BE%E3%81%A3%E3%81%9F-%E3%82%A2%E3%83%BC%E3%82%B1%E3%83%BC%E3%83%89TV%E3%82%B2%E3%83%BC%E3%83%A0%E3%81%AE%E6%88%90%E3%82%8A%E7%AB%8B%E3%81%A1-%E8%B5%A4%E6%9C%A8%E7%9C%9F%E6%BE%84/dp/4990251202 Rotamint - "Royal Super": https://www.youtube.com/watch?v=KRPBQ2cwAas Rotomint - Jackpot: https://www.youtube.com/watch?v=RgrmntnQfP4 TCW 077 - Invading Taito Part 1: https://podcast.theycreateworlds.com/e/invading-taito-part-1/ TCW 078 - Invading Taito Part 2: https://podcast.theycreateworlds.com/e/invading-taito-part-2/ TCW 195 - Finding Video Game Copyright: https://podcast.theycreateworlds.com/e/finding-video-game-copyright Sun Electronics - The Guiness: www.youtube.com/watch?v=zsJHEJHTU1M Fred Rogers Congress Public Funding: https://www.youtube.com/watch?v=fKy7ljRr0AA New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

  • #247
    Dec 1, 2025 · 1 hr 33 min

    The History of Commodore Pt 4

    TCW Podcast Episode 247 - The History of Commodore Pt 4 The final chapter of our Commodore series covers the company’s chaotic decline. After early success with the Amiga line, internal conflict grew under President Tom Rattigan, who wanted to focus on the low end with the Amiga 500 while Irving Gould pushed for high end systems like the Amiga 2000. Missed deadlines and a failed boardroom challenge led to Rattigan’s firing and Gould taking direct control. When IRS tax issues forced Gould to step back, Mahdi Ali became President and began reorganizing engineering. Ali hired Bill Sydnes from the IBM PC team, who also had a hand in the failure of the PC Jr, to evaluate and streamline development. Gould continued to cycle executives in pursuit of short term stock gains, which weakened Commodore as it chased conflicting markets. Cost cutting turned the popular Amiga 500 into the poorly received A600, though the later A1200 fared better. Ali moved manufacturing to the Philippines after shutting down facilities in Hong Kong and Germany, but production was disrupted by the 1991 Mount Pinatubo eruption. Commodore finally collapsed and went bankrupt in 1994, ending one of the most turbulent stories in personal computing. Pepsi Challenge: https://www.youtube.com/watch?v=JkPjteYv4YI Pepsi Challenge 1978: https://www.youtube.com/watch?v=mEXEdibXSak New Coke Conspiracy: https://www.youtube.com/shorts/HJ_6wewbDjk Amiga 1000 & Sidecar: https://www.youtube.com/watch?v=PPfArIhoy0s Amiga 2000: https://www.youtube.com/watch?v=he_p8A7A1aU Amiga 2000 HD Professional Demo: https://www.youtube.com/watch?v=keG2KdQHC6s Amiga 500 Bundles: https://www.youtube.com/watch?v=bc5gpyA6SjQ Amiga 500 Batman: https://www.youtube.com/watch?v=iM2SCzt73s0 Amiga 500 Overview: https://www.youtube.com/watch?v=XVZrL4k1los Commodore C65: https://www.youtube.com/watch?v=OoHxDe3Gc9E Leonard Nimoy Laserdisc: https://www.youtube.com/watch?v=EJ5msrmf5Tw Amiga 3000: https://www.youtube.com/watch?v=hzA5AhH1mbw History of the Amiga 1992 Documentary: https://www.youtube.com/watch?v=zq1s77nzpYk Amiga 600: https://www.youtube.com/watch?v=5svNq2grTEU Amiga 500 vs Amiga 1200: https://www.youtube.com/watch?v=EFh4zuNUyMg Amiga CDTV: https://www.youtube.com/watch?v=IQW6upDCRFI Mount Pinatubo: https://www.youtube.com/watch?v=EjDDdYM4x0s Planer Computer Graphics: https://en.wikipedia.org/wiki/Planar_(computer_graphics) Amiga CD32: https://www.youtube.com/watch?v=SJU4TZhj0e8 New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

  • #246
    Nov 15, 2025 · 1 hr 33 min

    The History of Commodore Pt 3

    TCW Podcast Episode 246 - The History of Commodore Pt 3 After Jack Tramiel left Commodore and founded Tramel Technology, the company pressed on with mixed results. Systems like the SX 64, the C900, the Plus/4, the C16, and the C116 failed to gain traction, which led to the development of the C128. It improved on the C64 in many ways, but because so many games relied on C64 quirks, Commodore included a full C64 mode to preserve compatibility, so software support was poor. During this period Amiga was shopping its advanced chipset and entered a tentative agreement with Atari, but Jack’s impending purchase of Atari from Warner disrupted the arrangement. Commodore stepped in to pay off the outstanding note, which led to Commodore acquiring Amiga outright. This set the stage for the Amiga 1000, its famous bouncing ball demo, and a new chapter in Commodore’s history as the company entered the sixteen bit era TCW 2025 Livestream: https://youtu.be/BXXAhEVD4Lk Computer Chronicles Revisited - SMOliva: https://computerchronicles.blog/post/computer-chronicles-revisited-038-atari-520st-commodore-128/ Computer Chronicles Revisited - SMOliva: https://computerchronicles.blog/post/computer-chronicles-revisited-052-amiga-workbench-deluxe-paint-neochrome-vip-professional/ Commodore C900: https://www.youtube.com/watch?v=PbVjNInzrw8 Commodore SX-64: https://www.youtube.com/watch?v=CIGjT-RjNbk Commodore Plus 4 C16 & C116: https://www.youtube.com/watch?v=ICiZbUypMlQ XKCD - Workflow: https://xkcd.com/1172/ Star Raiders (Atari 8-bit): https://www.youtube.com/watch?v=KwqMqmo_jho Joyboard: https://www.youtube.com/watch?v=sdFzdz3o1hU Boing Demo: https://www.youtube.com/watch?v=YlAhRJjOhDg Amiga 1000: https://www.youtube.com/watch?v=kjapiUQOi2s Launch Event of the Amiga in 1985: https://www.youtube.com/watch?v=1OeQ5uzm-Qs Amiga 1000 Sidcar: https://www.youtube.com/watch?v=PPfArIhoy0s TCW 172 - The Computer Price Wars Pt 1: https://podcast.theycreateworlds.com/e/the-computer-price-wars-part-1/ TCW 173 - The Computer Wars Pt 2: https://podcast.theycreateworlds.com/e/the-computer-wars-part-2/ TCW 174 - The Computer Wars Pt 3: https://podcast.theycreateworlds.com/e/the-computer-wars-part-3/ New episodes are on the 1st and 15th of every month! TCW Email: feedback@theycreateworlds.com Twitter: @tcwpodcast Patreon: https://www.patreon.com/theycreateworlds Alex's Video Game History Blog: http://videogamehistorian.wordpress.com Alex's book, published Dec 2019, is available at CRC Press and at major on-line retailers: http://bit.ly/TCWBOOK1 Intro Music: Josh Woodward - Airplane Mode - Music - "Airplane Mode" by Josh Woodward. Free download: http://joshwoodward.com/song/AirplaneMode Outro Music: RoleMusic - Bacterial Love: http://freemusicarchive.org/music/Rolemusic/Pop_Singles_Compilation_2014/01_rolemusic_-_bacterial_love Copyright: Attribution: http://creativecommons.org/licenses/by/4.0/

Showing 21–23 of 23 episodes