Skip to content
Artwork for Software Engineering Daily
NewsTech NewsTechnology

Software Engineering Daily

Software Engineering Daily

#19 in News this week

Technical interviews about software topics.

Play
  • 106 episodes
  • a few times a week
  • Avg 54 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • June 23 · 44 min

    Foundation Models for Structured Data

    Predictive modeling is a core element in modern systems, and powers capabilities such as fraud detection, loan approvals, and recommendation systems. These systems typically operate on structured, relational data stored in enterprise databases, with rows, columns, and interlinked tables. While computer vision and natural language processing have undergone a neural network revolution, the tabular data layer underpinning predictive modeling still largely relies on manual feature engineering and task-specific models. Relational deep learning proposes a new approach. It treats databases as graphs and applies transformer-style attention mechanisms directly over structured relational data. Researchers are now building foundation models for tabular data that aim to generalize across predictive tasks without painstaking feature engineering. Jure Leskovec is a Professor of Computer Science at Stanford University and he previously served as Chief Scientist at Pinterest and was an investigator at the Chan Zuckerberg Biohub. Most recently, he co-founded the machine learning startup, Kumo.AI. In this episode, Jure joins Sean Falconer to discuss the limitations of traditional predictive modeling, why structured enterprise data requires its own modality-specific neural architectures, how graph transformers generalize attention to relational databases, and more. The post Foundation Models for Structured Data appeared first on Software Engineering Daily.

  • June 18 · 1 hr 2 min

    Biome and the Future of JavaScript Tooling

    Modern web development requires an ever-growing collection of tools including formatters, linters, bundlers, and plugins. Each tool typically has its own configuration, dependencies, and performance cost. As applications grow more complex, the overhead of maintaining this toolchain becomes a real burden. Biome is an open source toolchain for web projects that brings formatting and linting together in a single fast, opinionated tool. It’s built in Rust and is designed to be a drop-in replacement for Prettier and ESLint, with sensible defaults, minimal configuration, and consistent behavior across the CLI and editor environments. Biome also introduces a module graph that enables cross-file analysis, and type-aware lint rules that don’t require the TypeScript compiler. Emanuele Stoppa, known as Ema, is a Senior Systems Engineer at Cloudflare, a lead at Astro, and the creator and lead maintainer of Biome. In this episode, Ema joins Josh Goldberg to discuss the history of Biome, how linters and formatters work under the hood, what makes Biome’s architecture fundamentally different from the tools it replaces, and what’s coming next for the project and its community. Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Biome and the Future of JavaScript Tooling appeared first on Software Engineering Daily.

  • June 16 · 46 min

    Preparing for Q-Day

    Most of the cryptography securing the internet today rests on mathematical problems that classical computers cannot solve in any reasonable timeframe. That assumption is now being tested. Recent advances in quantum computing have dramatically compressed timelines, and many in the industry have set a target of full post-quantum security by 2029, meaning a complete migration to algorithms designed to remain secure against quantum attacks. Bas Westerbaan is a cryptography engineer at Cloudflare, where he leads the company’s efforts to migrate to post-quantum cryptography. In this episode, Bas joins Kevin Ball to discuss how quantum computers threaten public key cryptography, what post-quantum algorithms actually are and how they work, the timeline shifts that have made quantum readiness feel so urgent, and what software engineers need to do now to prepare their systems. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Preparing for Q-Day appeared first on Software Engineering Daily.

  • June 11 · 47 min

    Developing Multiplayer Games in Godot

    Multiplayer games are among the hardest software systems to build, requiring developers to synchronize state across unreliable networks while maintaining fairness, performance, and a responsive player experience. Latency, cheating, server costs, and debugging distributed game logic all introduce complexity that single-player games never encounter. Dome Keeper is a minimalist tower defense game with roguelike elements where players must protect a fragile glass dome from relentless waves of alien attackers. The game was developed with the Godot Engine and released in 2022. More recently, the development team embarked on the challenge of adding multiplayer to the game. René Habermann is the founder of Bippinbits and the creator of Dome Keeper. Chris Ridenour is the founder of KAR Games, which is Godot focused studio that developed Drift: Space Survival. Chris is now working with the Dome Keeper team to bring multiplayer to the game. René and Chris join the show to talk about the origins of Dome Keeper, developing the game, and the process of adding multiplayer to a Godot game. Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Developing Multiplayer Games in Godot appeared first on Software Engineering Daily.

  • June 9 · 51 min

    SED News: Apple’s AI Problem, The Real Business Model of AI, and Token Cost Reckoning

    SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they cover Apple‘s uncertain path beyond the iPhone. They also discuss Google‘s agentic pivot at Google I/O, a surge in DuckDuckGo traffic following Google’s default switch to AI mode, and payroll platform Remote surpassing 300 million in ARR with flat headcount. Gregor and Sean also dig into why consumer subscriptions don’t seem to correspond to actual costs, how enterprise is quietly subsidizing the AI economy, why the true moat has shifted from model quality to context management and agentic harness, and what the coming wave of token cost optimization might look like as companies start scrutinizing their AI bills. Finally, they highlight standout threads from Hacker News including Doom running on a travel router touchscreen, a viral post asking whether AI productivity gains should translate to a day off, YouTube‘s move to automatically label AI-generated content, and SimCity 3000 running in 4K. Gregor Vand is a security-focused technologist, having previously been a CTO across cybersecurity, cyber insurance and general software engineering companies. He is based in Singapore and can be found via his profile at vand.hk or on LinkedIn. Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post SED News: Apple’s AI Problem, The Real Business Model of AI, and Token Cost Reckoning appeared first on Software Engineering Daily.

  • June 4 · 54 min

    Web Native Game Development

    The web has quietly become one of the most capable platforms for game development. Advances in WebAssembly, WebGL, and WebGPU have given developers tools that rival native desktop performance, while game engines like Unity and Godot have added robust web export pipelines. However, building games for the browser comes with its own set of constraints including file size, browser compatibility, and the need to quickly capture and maintain the player’s attention. Erik Dubbelboer is a Principal Engineer at Poki which is a web games platform serving over 100 million monthly users. He’s also a game developer himself, with titles including Silly Skies and Village Builder. His unusual position building developer tools that power the platform, while also shipping games on it, gives him a rare perspective on what it actually takes to succeed in web game development. In this episode, Erik joins Joe Nash to discuss the history of web games from the Flash era to today’s renaissance, how WebAssembly and WebGPU have transformed what is possible in the browser, the tradeoffs between different game engines for web publishing, and more. Joe Nash is a developer, educator, and award-winning community builder, who has worked at companies including GitHub, Twilio, Unity, and PayPal. Joe got his start in software development by creating mods and running servers for Garry’s Mod, and game development remains his favorite way to experience and explore new technologies and concepts. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Web Native Game Development appeared first on Software Engineering Daily.

  • June 2 · 52 min

    The Hardware Bottleneck AI Can’t Fix

    Software engineering has developed powerful tools for observability, data management, and continuous testing, but hardware engineering has largely not kept pace. The feedback loops, tooling, and infrastructure that software engineers take for granted simply do not exist in most hardware programs. Nominal is a data platform built to help hardware organizations move at the same speed as software teams. It manages the hardware data supply chain end to end, from ingesting high-frequency sensor data off physical assets to enabling real-time control room monitoring, post-test analysis, and simulation correlation. Jason Hoch is the co-founder and CTO of Nominal, and he has a background spanning distributed data systems at Palantir and cloud infrastructure at Vercel. In this episode, Jason joins Kevin Ball to discuss why hardware engineering has lagged so far behind software in tooling and observability, the unique data challenges of working with high-frequency time series sensor data, how Nominal handles both real-time control room workflows and post-test analysis, why AI agents are transforming software development but have not yet made the same leap in hardware, and what it would take to close that gap. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post The Hardware Bottleneck AI Can’t Fix appeared first on Software Engineering Daily.

  • May 28 · 50 min

    Autonomous Drone Delivery at Scale

    Autonomous drone delivery has long been the stuff of science fiction, but ongoing advances have moved the space from experimental to operational. Zipline is one of the leading companies in this space, with drones that charge between missions and fly autonomously to deliver packages directly to customers. Kyle Madonia is the VP of Application Software and IT at Zipline, and she previously spent a decade as an engineer at SpaceX. In this episode, Kyle joins Gregor Vand to discuss how Zipline’s software stack powers end-to-end autonomous delivery, the engineering challenges of managing drone fleets at scale, and how the team approaches software releases for safety-critical systems. Gregor Vand is a security-focused technologist, having previously been a CTO across cybersecurity, cyber insurance and general software engineering companies. He is based in Singapore and can be found via his profile at vand.hk or on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Autonomous Drone Delivery at Scale appeared first on Software Engineering Daily.

  • May 26 · 48 min

    The European Startup Scene

    Europe’s startup ecosystem is maturing rapidly, with companies like Revolut, Lovable, and Legora demonstrating that world-class technology businesses can be built and scaled on the continent. While the US remains the dominant force in venture-backed software as home to the largest markets, the deepest capital pools, and the most ambitious exit culture, a growing number of European founders are choosing to build at home. Edward Keelan is a Partner at Octopus Ventures, one of Europe’s largest and most active venture capital firms, where he has spent over 16 years leading the B2B software and enterprise AI fund. His portfolio spans seed through Series C, with a focus on European founders building in AI, vertical SaaS, and enterprise software. This long-view experience gives him a rare perspective on what it takes to build enduring technology companies in Europe. In this episode, Edward joins Elena Boroda to discuss what separates great founders from the rest, how AI is reshaping the software landscape and threatening established players, the state of the European startup ecosystem and what it needs to compete globally, and what engineers and founders should be thinking about as the industry enters a new era. Elena Boroda focuses on GTM for developer tools and AI startups, with experience in observability and building tools for MCP servers. She is based in Berlin. https://www.linkedin.com/in/elena-boroda Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post The European Startup Scene appeared first on Software Engineering Daily.

  • May 21 · 45 min

    React Native at Scale

    React Native is an open source framework developed by Meta that allows engineers to build mobile applications for both iOS and Android using a single JavaScript codebase. The framework bridges the gap between web development and native mobile, which lets teams ship to both platforms simultaneously without sacrificing the look and feel of a truly native app. Manjiri Moghe is a Staff Software Engineer at Coinbase, where she has spent five years building and scaling one of the world’s most demanding React Native applications. Her work spans performance optimization, reliability engineering, and the developer tooling that keeps large engineering teams moving quickly without sacrificing quality. In this episode, Manjiri joins Josh Goldberg to discuss why React Native has become the framework of choice for high-velocity mobile teams, how Coinbase measures app health, how to handle data fetching and loading in production, how AI coding agents are changing the day-to-day workflow for mobile engineers, and more. Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post React Native at Scale appeared first on Software Engineering Daily.

  • May 19 · 48 min

    Formal Methods as Agent Guardrails

    Formal methods are a branch of mathematics and computer science focused on proving the correctness of systems, and they have long promised a more rigorous foundation for software. However, their complexity has kept them confined to a small community of specialists. That is now changing as agentic AI systems take on increasingly autonomous roles. The question of how to define, enforce, and verify what those agents are allowed to do has become urgent, and automated reasoning is emerging as a critical part of the answer. Byron Cook is a VP and Distinguished Scientist at AWS, a professor at University College London, and a program manager at DARPA. He founded the Automated Reasoning Group at AWS over a decade ago, where his team built the foundations behind products like IAM Access Analyzer, VPC Reachability Analyzer, and Bedrock Guardrails. In this episode, Byron joins Sean Falconer to discuss how automated reasoning works and why it scales so well with AI, the rise of neurosymbolic approaches that combine formal logic with large language models, what it means to formally specify agent behavior using temporal logic, and why the convergence of agentic AI and formal methods may represent one of the most significant shifts in how software is built and verified. Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Formal Methods as Agent Guardrails appeared first on Software Engineering Daily.

  • May 14 · 58 min

    Open Source Sustainability

    Open source software underpins nearly every modern application, including frameworks powering the most popular websites, to the libraries securing financial backend systems. However, while open source drives collaboration and innovation at a global scale, it also faces deep challenges in sustainability, community health, and long-term maintenance. Many of the world’s most critical dependencies are still maintained by just a handful of volunteers. Abby Cabunoc Mayes leads Open Source Maintainer Programs at GitHub, and Brian Muenzenmeyer is a Principal Engineer, Node.js maintainer, and author of the book, Approachable Open Source. Abby and Brian join Josh Goldberg to talk about what it means to build and sustain healthy open source projects, how maintainers can foster inclusive communities, the evolving role of open source in the workplace, and how AI is reshaping the way we collaborate. Josh Goldberg is an independent full time open source developer in the TypeScript ecosystem. He works on projects that help developers write better TypeScript more easily, most notably on typescript-eslint: the tooling that enables ESLint and Prettier to run on TypeScript code. Josh regularly contributes to open source projects in the ecosystem such as ESLint and TypeScript. Josh is a Microsoft MVP for developer technologies and the author of the acclaimed Learning TypeScript (O’Reilly), a cherished resource for any developer seeking to learn TypeScript without any prior experience outside of JavaScript. Josh regularly presents talks and workshops at bootcamps, conferences, and meetups to share knowledge on TypeScript, static analysis, open source, and general frontend and web development. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Open Source Sustainability appeared first on Software Engineering Daily.

  • May 12 · 38 min

    Vespa AI and Surpassing the Limits of Vector Search

    Vector search has risen to become a foundational tool in modern search and retrieval systems, including the RAG pipelines that power many AI applications. However, the demands on retrieval systems are growing more sophisticated, which is revealing the limits of relying on a single vector similarity score. Vespa is a popular open source search and data serving engine. Central to Vespa’s architecture is tensor-based retrieval, which is an approach that represents data as tensors rather than simple vectors. Tensor-based retrieval enables richer mathematical operations and more flexible ranking functions that can surmount the limitations of a single vector similarity score. Radu Gheorghe is a software engineer at Vespa with a background spanning nearly 12 years of consulting and training on Elasticsearch and Solr. In this episode, Radu joins Sean Falconer to discuss why vector similarity alone falls short in production, how tensor-based retrieval generalizes to support richer ranking functions, the trade-offs in chunking and multi-stage re-ranking architectures, and where AI search is headed next. Full Disclosure: This episode is sponsored by Vespa. Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Vespa AI and Surpassing the Limits of Vector Search appeared first on Software Engineering Daily.

  • May 7 · 52 min

    SED News: Anthropic’s Mythos, Supply Chain Hacks, and the AI Spending Surge

    SED News is a monthly podcast from Software Engineering Daily where hosts Gregor Vand and Sean Falconer unpack the biggest stories shaping software engineering, Silicon Valley, and the broader tech industry. In this episode, they cover Anthropic’s controversial “Mythos” security model and what it means for vulnerability discovery at scale. They also discuss recent layoffs at Snap and Meta, and how AI investment pressures are reshaping hiring, organizational priorities, and the economics of big tech. Gregor and Sean then zoom out to examine the massive wave of AI infrastructure spending—hundreds of billions in capex across Amazon, Google, Microsoft, and Meta, and what it signals about the future of cloud platforms, model providers, and the engineers who build on top of them. They explore the emerging entanglement between model labs and infrastructure providers, the evolving role of engineers in an AI-native world, and the growing gap between rapid AI adoption and security readiness. Finally, they highlight standout threads from Hacker News, including creative uses of AI coding tools to revive abandoned side projects, new approaches to training smaller yet highly capable models, surprising demographic data visualizations, and even the mathematics of “cheating” at Tetris. Gregor Vand is a security-focused technologist, having previously been a CTO across cybersecurity, cyber insurance and general software engineering companies. He is based in Singapore and can be found via his profile at vand.hk or on LinkedIn. Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post SED News: Anthropic’s Mythos, Supply Chain Hacks, and the AI Spending Surge appeared first on Software Engineering Daily.

  • May 5 · 55 min

    SmartBear and Multi-Agent QA

    AI coding tools have dramatically accelerated the pace of development, and the bottleneck in the software development lifecycle has shifted to code validation and testing. However, the conventional tools and workflows that QA teams have relied on were not designed for a world where a single engineer can generate thousands of lines of code in a day. SmartBear is a software quality platform spanning test automation, API lifecycle management, and observability. The company recently launched an AI-native QA platform called BearQ, which deploys autonomous agents that explore web applications, learns their structure and behavior, and authors and maintains test cases continuously. Fitz Nowlan is the VP of AI and Architecture at SmartBear and the co-founder of Reflect, which is a web testing platform acquired by SmartBear in 2024. In this episode, Fitz joins Kevin Ball to discuss why web UI testing is uniquely challenging, how BearQ’s multi-agent architecture coordinates exploration and testing, why test data management becomes a hard distributed systems problem at scale, and what agentic development means for the future of QA. Full Disclosure: This episode is sponsored by SmartBear. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post SmartBear and Multi-Agent QA appeared first on Software Engineering Daily.

  • April 30 · 1 hr 6 min

    The Ethics of Autonomous Weapons Systems

    Artificial intelligence is transforming warfare faster than the legal and ethical frameworks designed to govern it. Militaries around the world are deploying AI-powered decision support systems to identify targets, assess proportionality, and direct weapons. The gap between what is technically possible and what international law can effectively regulate is widening by the day. Yuval Shany is a law professor at Hebrew University of Jerusalem and a research fellow at the Oxford Ethics in AI Institute. He also served on the UN Human Rights Committee, where he first encountered the legal and ethical challenges posed by autonomous weapons systems. His research focuses on the intersection of international humanitarian law, human rights, and emerging military technologies. In this episode, Yuval joins Matt Merrill for a wide-ranging conversation. They cover topics including how close we are to fully autonomous lethal weapons, the accountability gap that AI-mediated warfare creates, and what lessons software engineers can draw from these challenges when building consequential AI systems of any kind. Matt Merrill is a software engineering leader with over 20 years of experience building and scaling software teams across enterprise and product-focused organizations. His background is in backend development, cloud architecture, and distributed systems design. He currently architects and delivers software products and leads a team of engineers at DEPT® Agency. You can learn more about his work at code.theothermattm.com. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post The Ethics of Autonomous Weapons Systems appeared first on Software Engineering Daily.

  • April 28 · 50 min

    Open-Weight AI Models

    Open-weight models are AI systems whose trained parameters are publicly released, which allows developers to run, fine-tune, and deploy them independently rather than accessing them only through a hosted API. While closed-weight models from companies like OpenAI or Anthropic are delivered as managed services, open-weight models give organizations direct control over how the models are deployed and used. Importantly, the performance of these models is steadily improving and they’ve become credible alternatives for production workloads, with advantages in customization and data privacy. ​ Fireworks AI is building a platform focused on serving and customizing open-weight models at scale. The platform includes optimized inference infrastructure, multi-hardware support across NVIDIA and AMD, and reinforcement fine-tuning capabilities. ​ Benny Chen is a Co-Founder of Fireworks AI. In this episode, he joins Gregor Vand to discuss his path from Meta’s ML infrastructure teams to co-founding Fireworks AI, why open-weight models are becoming increasingly competitive, how custom kernels and speculative decoding improve performance, reinforcement fine-tuning, and much more. Gregor Vand is a security-focused technologist, having previously been a CTO across cybersecurity, cyber insurance and general software engineering companies. He is based in Singapore and can be found via his profile at vand.hk or on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Open-Weight AI Models appeared first on Software Engineering Daily.

  • April 23 · 57 min

    Hype and Reality of the AI Coding Shift

    AI coding tools have gone from novelty to core infrastructure in under three years. Today, many devs use AI daily, a substantial share of new code is AI-generated, and expectations for automation are rapidly increasing. Sonar is a company specializing in analysis of code quality and security, and they recently released a new survey – the State of Code Developer Survey. The survey provides a deep examination of how developers are using AI in real production environments, and where the real-world gaps and risks still exist. Chris Grams is the CVP of Corporate Marketing at Sonar, and Manish Kapur is the VP of Product Marketing and Developer Relations at Sonar. In this episode, they join Matt Merrill to discuss what the survey reveals about AI-assisted development, why 96% of developers still don’t fully trust AI-generated code, how deterministic verification layers fit into agent-driven workflows, and what engineering leaders should prioritize as AI shifts from experimentation to production infrastructure. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Hype and Reality of the AI Coding Shift appeared first on Software Engineering Daily.

  • April 21 · 49 min

    Unlocking the Data Layer for Agentic AI with Simba Khadder

    AI agents are increasingly capable of reasoning and performing autonomous work over long periods. However, as agents take on more complex, longer-horizon tasks, keeping them supplied with the right information becomes the core engineering challenge. The industry is moving away from pre-loading context upfront toward a model where agents dynamically navigate and retrieve the data they need, when they need it. Redis is approaching context management using a context engine, which is an architecture built around four pillars: on-demand context retrieval, data that is always current, fast retrieval, and a memory layer that improves over time. In practice this means building materialized views of data with a semantic layer on top, rather than giving agents direct access to production databases. A memory system sits alongside this, extracting and compacting information asynchronously as the agent works. Simba Khadder leads AI strategy at Redis, and he previously co-founded the feature store platform FeatureForm, which was acquired by Redis in 2025. In this episode, Simba joins Kevin Ball to discuss why context has become the defining challenge in agentic AI, how context engines differ from traditional RAG architectures, how materialized views underpin reliable agent data pipelines, how memory systems can improve through async extraction and compaction, and how engineering teams need to adapt their practices as AI-driven development accelerates. Full Disclosure: This episode is sponsored by Redis. Kevin Ball or KBall, is the vice president of engineering at Mento and an independent coach for engineers and engineering leaders. He co-founded and served as CTO for two companies, founded the San Diego JavaScript meetup, and organizes the AI inaction discussion group through Latent Space. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Unlocking the Data Layer for Agentic AI with Simba Khadder appeared first on Software Engineering Daily.

  • April 16 · 47 min

    Agentic Mesh with Eric Broda

    AI agents are evolving from individual productivity tools into distributed systems components inside enterprises. The next frontier is coming into focus, and it involves large-scale ecosystems of collaborating agents embedded directly into business processes. However, multi-agent architectures introduce serious challenges around orchestration, state management, trust, governance, and observability. Eric Broda is a veteran of the software industry, and he’s the co-author of the new O’Reilly book, Agentic Mesh: The GenAI-Powered Autonomous Agent Ecosystem. In this episode, Eric joins Sean Falconer to discuss the architectural challenges of deploying agents as core infrastructure, how distributed computing principles apply to multi-agent systems, why trust and explainability are foundational, and what enterprises may look like as agents become full participants in business processes. Sean’s been an academic, startup founder, and Googler. He has published works covering a wide range of topics from AI to quantum computing. Currently, Sean is an AI Entrepreneur in Residence at Confluent where he works on AI strategy and thought leadership. You can connect with Sean on LinkedIn. Please click here to see the transcript of this episode. Sponsorship inquiries: sponsor@softwareengineeringdaily.com The post Agentic Mesh with Eric Broda appeared first on Software Engineering Daily.

Showing 41–60 of 106 episodes