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Simpson Plays

Giovanni

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  • September 15 · 3 min· Video

    Testing Blood Strike's New Character Before Official Release - VOX🔬🔫

    https://youtu.be/xhPmxx6aIIQ?si=GhPbX7udSuc_OMQL A few days ago, Blood Strike introduced a new challenge that gave players the opportunity to unlock and try out their newest operator, VOX, for a few days before his official release. I decided to take advantage of the challenge and test him out for myself, and after spending some time with the character, the first statement that came to my mind was simple: “This character is lit as fvck!🔥” There is just something about VOX that immediately caught my attention. His entire design gives off a futuristic sci-fi vibe, while his style is giving serious Gen Z energy. Even his abilities are designed in a way that makes him feel different from the usual characters we are used to seeing in Battle Royale. His skills can be extremely useful in different situations, and honestly, VOX is almost everything I could ask for in a character. However, there is one thing I would change about him. If Blood Strike replaced one of his abilities with the Medic skill, I honestly think VOX would become one of, if not my favorite character in the game. For those who don't play Blood Strike, or maybe haven't had the opportunity to test VOX yet, the character comes with two abilities, just like the other operators in the game. His first ability is the Location Expose skill, and this is probably the ability that caught my attention the most. When activated, it reveals the locations of enemies around you, and what makes it even more useful is that an enemy doesn't necessarily have to be standing in the open for you to find them. Even if the enemy is behind an obstacle or taking cover, their position can still be highlighted in red. This ability immediately reminded me of Valentina, who was actually one of my favorite characters back in my OG days of Blood Strike. Her ability to reveal enemy locations used to give me a huge advantage whenever I came across an enemy who tried to hide after taking damage. Normally, when an enemy disappears behind a wall, rock, or another obstacle, you have to guess where they are going or where they might peek from next. But when you already know their exact location, the entire situation changes because you can prepare yourself before they even make their next move. On the cover image of this video or post, depending on where you're checking from, the animation where VOX is holding that futuristic looking ball is actually the ability that reveals the locations of enemies within his range or barrier. And I can already imagine how useful this could become when fighting players who rely heavily on taking cover. The second ability is the one you can see on the cover image where VOX is typing on something that looks like a futuristic keyboard. This ability gives him a speed boost, and immediately after activating it and watching him interact with the keyboard, he gets that boost in movement speed. At first, it might look like a simple ability, but movement speed is actually one of those things that can make a huge difference during a Battle Royale match. There are countless situations where you might need to reposition quickly, escape from an enemy, rotate into a safer area, or chase an enemy who is desperately trying to get away from you. Having that extra speed can help in all of these situations. Imagine you just damaged an enemy and instead of fighting you, they decide to run behind cover to heal. With the speed boost, you can close the distance faster and keep the pressure on them before they have enough time to recover. It can also work the other way around. If you're the one being chased or you're caught in a bad situation, activating the ability could give you enough speed to reach better cover or create enough distance to survive. So I completely understand why Blood Strike gave VOX this ability because it can definitely be useful in different scenarios. However, if I had the opportunity to redesign VOX according to my own playstyle, the Speed Boost would be the ability I would remove, and I would replace it with Medic. I know the Speed Boost is useful, but personally, I don't think it is essential when I already have Location Expose. Having the ability to know exactly where my enemy is already gives me a huge advantage, and combining that with Medic would make the character even more dangerous in my hands. Just imagine knowing exactly where an enemy is hiding, aiming down your sights in his direction, waiting for him to peek, and at the same time having Medic available in case the fight doesn't go exactly as planned. Even if I miss some shots and take damage in the process, I would still have a way to recover and continue fighting. The enemy would have to deal with someone who already knows his position while also having the ability to heal and recover during the fight. That combination sounds absolutely crazy to me. Maybe Blood Strike actually knows what they are doing. Maybe the developers understand exactly how powerful those two abilities would be when combined, and that is why they decided not to give VOX both Location Expose and Medic. Because when you really think about it, having enemy detection and healing on the same character could make certain fights extremely difficult for the opponent. Of course, having those abilities wouldn't automatically make someone unbeatable because skill, aim, positioning, and decision making still matter, but having that kind of advantage could definitely make some encounters much easier. Despite that, I still really like VOX. His design is unique, his abilities are interesting, and he brings something different to the game. The sci-fi appearance, the futuristic animations, and the way his skills work all make him feel like a character that belongs in a completely different world, yet somehow fits perfectly into Blood Strike. I definitely want to spend more time playing with him and see how useful these abilities become when I'm actually involved in intense Battle Royale matches. Sometimes an ability can look amazing when you first test it, but its real value only becomes obvious when you start using it in different situations against real players. So, I'm definitely going to be making some Battle Royale content with VOX and putting this character through different situations to see what he can really do. Maybe after using him for a while, I'll end up appreciating the Speed Boost more than I currently do. Or maybe I'll become even more convinced that Medic would have been the perfect replacement for it. Either way, I'm looking forward to seeing what kind of gameplay I can get from this character because, from what I've experienced so far, VOX has the potential to become a very interesting addition to Blood Strike. But I want to know what you guys think. If you have tested VOX already, do you think Blood Strike made the right decision by giving him the Speed Boost ability, or would you also prefer to see Medic replace it? Personally, I know exactly which one I'm choosing. Give me Location Expose and Medic together, and I'll be ready to cause some serious problems in those Battle Royale matches. 😅 That's all for today, guys. Thanks for stopping by, and I'll see you in the next one.

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  • September 14 · 3 min· Video

    Honkai Impact 3rd Mini Game + Story Line On Call of Duty Mobile 🔫

    https://youtu.be/u7Cvx7YoWt0?si=3GG9R2XmdKC4LgWI Good evening guys, so normally, I completely neglected this new mode that came to Call of Duty Mobile. When I first saw it, I assumed it was going to be too heavy for my phone, especially because my phone already lags way worse than it used to. I didn't want to download another mode that would make things even worse, so I simply ignored it and continued playing the parts of the game I was already used to. But while I was checking out some stuff on YouTube, I came across a video talking about this new Honkai Impact mode and the benefits of actually playing it. I decided to watch the video just to see what the mode was about, and honestly, that was when I realized I had been missing out. The more I watched, the more goodies I started seeing in that mode, and there was no way I was going to let all of that pass me by. I saw two melee weapons that looked straight up pay to win, and then I saw this very beautiful female character skin that honestly looked like something CODM should be selling for real money. You heard me right, selling for money. 😂 This character looks so clean and beautiful that if they decided to release her together with a Legendary gun in a lucky draw, I can already imagine a lot of players rushing to buy it. But out of everything I saw, what really caught my attention was the opportunity to make progress toward unlocking the free Legendary Grau much faster. With just a few days of seriously grinding this mode, players can make huge progress toward the reward, and something that could normally take a month or even longer can potentially be done in less than a week. For someone like me who has been waiting to get that Legendary Grau, this was basically a huge grinding boost. At that point, I was willing to take the risk. 😬 I immediately started downloading the map, and the funny thing is that I didn't even bother to properly learn how the mode was played before jumping in. I just wanted to see everything for myself, so as soon as the download finished, I went straight into the mode and clicked the Start button. The game took me into what I would preferably describe as a little 3D version of Call of Duty Mobile, where you have to fight different villains and enemies from Honkai Impact. It reminded me a little of the enemies we fight in Battle Royale, except these ones are much smaller and, somehow, they felt even more difficult to deal with. They keep coming at you, so you quickly realize that simply throwing your spear around isn't going to be enough if you want to survive for a long time. That's where the ability system comes in. As you play and gain XP, you get the opportunity to choose different abilities that can improve different parts of your character. You can decide whether you want your health to last longer, regenerate faster, increase your damage, or improve other aspects of your attack. After playing for a while, I came up with a strategy that works pretty well for me. Whenever my XP gets full, I usually go for the damage boost because I want my damage to keep multiplying as the match continues. The stronger my damage becomes, the easier it is to deal with the enemies, but I also realized that having high damage means nothing if I can't survive long enough to use it. So after building up my damage, I start looking for the Medic or health related ability so my health doesn't disappear too quickly. Having these two abilities upgraded gives me a much better chance of surviving, and the longer I stay alive, the more time I have to collect XP and unlock even more powerful abilities. But then I discovered another ability that made the whole thing even more interesting. I think the name is Salimo or Samilo, I'm still not completely sure I'm getting the name right. 😂 What I do know is that this ability increases the number of spears you can throw at the enemy at once. You normally start with one spear, but after upgrading this ability, you can throw two at a time, and I've managed to take it all the way up to four spears at once. Now imagine having strong damage, good health and the ability to throw four spears at your enemies simultaneously. At that point, you start becoming a serious problem for everything around you. 😂 The enemies may have started the match chasing me around, but after getting the right upgrades, I was the one making them wish they had stayed away from me. So that's basically how I went from completely ignoring this mode because I thought my phone couldn't handle it, to actually enjoying it and realizing that it might be one of the best ways for me to grind toward that Legendary Grau. The combination of damage, health and increasing the number of spears makes a huge difference, especially when you keep upgrading them throughout the match. And the best part is that all of this grinding can help you get some rewards that look like they should cost money without actually spending a dime. So if you've been ignoring the Honkai Impact mini game like I was, I honestly think you should start grinding it now. You never know, that reward you've been waiting for might be much closer than you think. 😌🔥 Thanks for watching, everyone, and if you've already started grinding the mini game, let me know what abilities you're using because I'm still trying to find the perfect combination. And if you haven't started yet, well… what are you waiting for? Go get those paid looking rewards without spending a dime.😂🔥

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  • September 13 · 2 min· Video

    Numero 10: The History Of Pele, Wayne Rooney and Eden Hazard (3 Legends) FC Mobile ⚽️🏆

    https://youtu.be/zu93FFWYxK4?si=L6cfZGdqfXHZhB7v The last section I played in the Numero mode was Numero 7 which was about Andriy Shevchenko. Now this section is called Numero 10 which is about Pele, Wayne Rooney and Eden Hazard. These three players played as the number 10, are known as legends who wore the number 10 jersey and made history on it. PELE Edson Arantes do Nascimento also know as Pele was born 23 October 1940 in Três Corações, Brazil. Started his career at age 15 in Santos FC, Brazil in 1956, scored his first goal for the club on the 7 September 1956 vs Corinthians. He achieved alot of trophies for the club which are 2x Copa Libertadores, 2x Intercontinental Cup, 6x Brazilian Cup, 10x São Paulo State Champion, in 583 appearances he was able to score 569 goal which is even more better than the stats of an average stricker in modern day football. He left the club 1974 securing him 18 years of a beautiful run. He spent his entire prime at Santos. In 1969 he scored his 1,000th goal there. He "retired" from Santos in 1974. He joined New York Cosmos few months after in June 10 1975 on a 3 years contract on $2.8 million. First goal on the 15th of June 1975 whuch is just 5 days later vs Dallas Tornado 🌪. He left the club on the 1 of October 1977, in 64 appearances he scored 37 goalsand achieved the following, 1977 NASL Soccer Bowl Champion + 1976 NASL MVP. He came out of retirement to help grow soccer in the US. His final game was an exhibition: 1st half for Cosmos, 2nd half for Santos. Let's not forget he also played for his country Brazil from 1957-1971, captained Brazil for 92 games and scored 77 goals, won 3 world cups for his country, Winner 1958, 1962, 1970 earning a record as the only player with 3 World Cups. Total career goals: 1,281 goals in 1,363 games Nickname for #10: He made the number 10 shirt legendary After football: Brazil’s Minister of Sports 1995-1998, FIFA "Player of the Century" 2000 and died 29 December 2022 (never knew he was dead till I made these researches😪. Wayne Rooney Wayne Mark Rooney AKA "WAZZA" was born 24 October 1985, Liverpool, England. He played for Everton FC (Boyhood Club) and signed his contract in 2002, made pro debut at 16, his first pro contract was on January 2003 and he left August 2004 to Manchester United. Spent 2 years in Everton which are 2002–2004 and earned the PL's youngest scorer at 16 vs Arsenal, Oct 19 2002 which was also his first goal. Left Everton to pursue a career at Manchester United. He got signed in to the club 31 August 2004 for £25.6m world record fee for a teenager😱, first match was on 28 September 2004 where he scored a hat-trick vs Fenerbahçe😱🔥. He left 2017 to return to Everton. Stayed in Manchester United from 2004–2017 woth 559 appearances, 253 goals and United's all-time top scorer. He is a 5x Premier League, 1x Champions League, 1x Europa League, 1x FA Cup, 3x League Cup (beautiful career) He returned to Everton FC on 2017 summer scored 10 goals in 2017/18 Premier League season, left 2018 to DC United to finish off his career. Now most players finish their career where they started but Everton was a big club to finish his career in as it is very competitive, so man went to a small clubs so that he could have some good time playing while finishing his career. Got signed to DC United in USA in June 2018 and left January to Derby with just 1 year of stay. Played 53 games, 23 goals and named captain and took DCU to playoffs In Derby County he didn't just end as a player, he also became the coach of the club after retiringas a player. He got signed on January 2020, played 30 games with 6 goals. Stopped playing on the 15th of January age 35 to become the manager of Derby County. He played for England his country from 2003-2018, captained fir 120 games and scored 53 goals and was the England record scorer until 2023. After retiring he went full time into management, Derby, DC United, Birmingham, and now Plymouth. Eden Hazard Eden Hazard "The Wizard"🧙‍♂️🔮✨. Eden Michael Hazard was born 7 of January 1991, La Louvière, Belgium, played as a winger/attacking midfielder. He was signed to his first club Lille OSC in France in 2007 and joined the senior at 16, he scored 50 goals in 194 appearances and left June 2012. He won the Ligue 1 + Coupe de France double in 2010-11 and was known as the youngest ever Ligue 1 Player of the Year. Scored 20 goals in 38 games in his final season. He moved to Chelsea FC, England where he was signed for £32m from Lille in June 2012, scored 110 goals in 352 appearances and was a 2x Premier League 2014-15, 2016-17, 2x Europa League 2013, 2019, 1x FA Cup 2018, 1x League Cup 2015 champion. He won award as PFA Players' Player of the Year 2015, FWA Footballer of the Year 2015 Became one of the best players in the world at Chelsea. Named Chelsea Player of the Year 4 times. He left July 2019 to continue his career at Real Madrid. Eden Michael Hazard was signed to Real Madrid on July 2019 for up to €150m/£130m including bonuses. In 76 appearances he scored 7 and earned trophies 2x LaLiga, 1x Champions League, 1x Copa del Rey, 1x Club World Cup, 1x European Super Cup, 2x Spanish Super Cup. Time at Madrid was hit by injuries and poor form. Played only 54 league games total (very sad career stat for a lefend like him)🤧. He left 2023 with is one year earlier due to contract termination. He played for his country Belgium from 2008–2022, captained from 2015-2022, scored 33 goals in 126 games. He captained Belgium to 3rd place at 2018 World Cup which is still their best ever finish. Retired: 10 October 2023, aged 32 announcing it 4 months after leaving Real Madrid. Hazard said he rejected offers from MLS, Saudi, and Belgium to retire instead. As for Hazard, he didn't retire in a small club as he declined every offer that came his way. Pretty different style😊. If you've made it this far then you're also a Legend yourself. Thanks for visiting my post and do not forget to drop off your opinion on which of these Legends were your best, for me I'd still pick Pele⚽️. Good night 😴. If you feel like enjoying the game with me you are free to download it with the link below this writing. https://play.google.com/store/apps/details?id=com.ea.gp.fifamobile Thanks for visiting.

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  • September 12 · 3 min· Video

    Call of Duty Mobile X Honkai Impact Battle Royale Mission🔫🔮

    https://youtu.be/LOVfVCioGaQ?si=Ah3AAgjkTiSF_dGU I honestly never realized just how many free rewards were available this season until I decided to participate in most of the Honkai Impact activities in Call of Duty Mobile. And when I started going through them, I was genuinely surprised. There were so many rewards coming from different activities that I almost didn't know where to start. At that point, I already knew one thing for sure, for the next few days, I was going to be extremely active on Call of Duty Mobile. 😂 But one of the most interesting additions this season can be found in Battle Royale. A brand new location has appeared high up in the sky, replacing the old floating house that used to be on the map. And this isn't just a simple replacement. The new location is much bigger, more detailed, and heavily inspired by the world of Honkai Impact. It honestly looks like something that was pulled straight out of a Honkai movie and dropped into the CODM Battle Royale map. But here's where things get interesting. That massive floating location in the sky is where the Honkai Impact villains are hiding. If you want to fight them, you can't simply fly up there whenever you want. You first have to complete a special mission on the ground before the game allows you to teleport to them. And believe me, the process is more complicated than it sounds. The first thing you have to do is search around the Battle Royale map for a blue mission item. Once you find one, you need to mark its location so you don't lose track of it while moving around the map. After reaching the location, you pick up the item and accept the contract. And this is where the pressure begins. As soon as you accept the contract, a teleportation location appears somewhere else on the map. You then have only two minutes to reach that location. Two minutes! So now you're basically racing against the clock. You have to get there before the timer runs out because if the contract expires, the entire mission is cancelled. And guess what? You have to start the whole process again from the beginning. Find another blue item, pick it up, accept the contract, find the teleportation location and rush there before time runs out. Honestly, that part can get pretty stressful, especially when you're already in the middle of a Battle Royale match and enemies are everywhere. But if you manage to reach the teleportation location in time, things finally start getting interesting. You simply have to stand inside the designated circle and wait for the teleportation process to complete. Thankfully, you don't have to wait for too long. After a few seconds, the process is complete and you're transported high into the sky. And that's where the real battle begins. You're now inside the floating Honkai inspired location, and you're going up against one of the villains. What's actually pretty cool is that each villain has their own base and designated area. So while you're fighting one boss, you don't have to worry about another villain suddenly coming over and attacking you. It keeps each boss fight relatively contained and gives you the opportunity to focus on the enemy in front of you. Once you finally manage to defeat the boss, you get rewarded with a bunch of loot. The boss drops things like COD dollars, ammunition, healing items, and, most importantly, a Legendary weapon. And this is probably the part that will get the attention of most players. There are two Legendary weapons you can obtain from these boss fights: the Legendary Grau and the Legendary Nailgun. However, there's a little catch. The Legendary weapon you receive is random, so you don't get to choose which one drops. And even more importantly, these weapons aren't permanently added to your collection. They're only available for the duration of that particular Battle Royale match. So if you pick up the Legendary Grau or Legendary Nailgun, enjoy it while you can, because once that match is over, the weapon is gone. If you want to use them again in another match, you're going to have to go through this entire process all over again. Find the blue icon on the map, accept the contract, race to the teleportation location, teleport into the sky, fight the boss, defeat the boss. And hopefully get the Legendary weapon you want. And honestly... that's a lot of work just to use a weapon for one match. 😂 Of course, there is another option if you really want permanent access. If you're interested in the Legendary Nailgun, you can simply purchase it with real money. As for the Legendary Grau, that's a different story because it was made available as a free reward this season, meaning you can grind your way toward getting it permanently without having to spend money on it. So technically, you have a choice. You can either spend your time completing this whole Battle Royale mission whenever you want to temporarily use one of these Legendary weapons, or you can go through the grind for the free Legendary Grau or, if you're willing to spend money, purchase the Legendary Nailgun. Everything I've explained in this video is actually shown in the gameplay, so you can see exactly what the mission looks like, how to find the blue item, how the contract works, how the teleportation process happens, and what happens when you finally reach the bosses in the sky. And now I want to know what you would do. Would you rather buy the Legendary Nailgun and have permanent access to it, or would you rather go through this entire process every match just to use it for free? As for me... I'm definitely not going through that process every single match. 😂 And I'm also way too broke to buy the Legendary Nailgun. 💀💰So I'll just wait until someone else completes the mission, defeats the boss and has no use for the weapon anymore. Or better yet, I'll pick it up when one of my friends buys it with their own money. 😂😂 That's what I call having a strategy without spending a single coin. If you feel like enjoying the game with me you are free to download it with the link below this writing. https://play.google.com/store/apps/details?id=com.activision.callofduty.shooter Thanks for visiting.

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  • September 11 · 2 min· Video

    Free Legendary Grau From Honkai Collaboration (CODM)🔫

    https://youtu.be/CnbO0b-fXlQ?si=KWDjv46dwEKiirKV Finally, the anticipated season in the whole of Call of Duty Mobile has arrived. I honestly believe this is one of those seasons that almost every player has been waiting for, especially because of the crazy free rewards that were announced alongside it. Call of Duty Mobile announced that there would be free Mythic weapons available this season, and not just one. There are three different guns up for grabs, but the interesting part is that players only get to choose one of the three. As for me, my decision has already been made. Once I'm done with the grinding, I'm definitely going for the Mythic BAL-27. If you've been following some of my previous posts, you might remember that about two weeks ago I talked about how powerful the BAL-27 is and why it has become one of my favorite Assault Rifles in Call of Duty Mobile. So imagine my excitement when I found out that a free Mythic BAL-27 was coming to the game. Now that the season is finally here, that weapon is no longer just something I'm waiting for, it's actually in the game and I'm already grinding toward it. While we're still working hard to collect enough shards for the Mythic reward, Call of Duty Mobile decided to give players something else to enjoy along the way: a free Legendary Grau. And honestly, this might be one of the best gifts the developers have given players in a long time. The design of this Grau is absolutely outstanding. The weapon already looks beautiful, but the inspect animation takes it to another level. Even the iron sight looks extremely clean to me. I wouldn't be surprised if some players start calling it pay to win simply because of how good the sight looks and how easy it feels to aim with it. So far, I have no doubt that the developers actually had the players in mind when putting together this season. Free Mythics, a free Legendary weapon and plenty of other rewards to grind for? That's definitely a win in my book. As for my own grinding progress, I've currently reached 116 shards for the weapon. My target is 200 shards, so I'm still quite a distance away from finally unlocking it, but I'm getting there slowly. Thankfully, I was also given the opportunity to use the Legendary Grau for a limited time through a 24 hour trial, so I decided to make the most of those hours. The moment I unlocked the trial, I created custom loadouts for the Grau in both Multiplayer and Battle Royale because I didn't just want to look at the skin I wanted to properly test the weapon and see how it performs in actual matches. And I have to say, this thing surprised me. I won quite a number of Battle Royale matches while using it, and because of that, I've decided to temporarily abandon my usual AK117 in Battle Royale and stick with the Grau for as long as the trial lasts. In Multiplayer, I'm also putting aside my Fennec for the Grau just so I can enjoy this weapon in different situations before the trial expires. It's actually funny how a weapon I only planned to test for a few hours ended up becoming something I genuinely didn't want to stop using. 😂 Now the main mission is to get those remaining shards and finally claim the Mythic BAL-27. That's the weapon I'm really looking forward to adding to my collection, especially after talking about how much I like the gun in the first place. I'm actually having a bit of a headache today, so I don't think I can say much more than this. I'll continue the grind and hopefully have more to share in my next post. Until then, take care everyone, and goodnight. ❤️🎮 If you feel like enjoying the game with me you are free to download it with the link below this writing. https://play.google.com/store/apps/details?id=com.activision.callofduty.shooter Thanks for visiting.

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  • September 10 · 3 min· Video

    My Review On Steem Flags 🏳 🇳🇬

    Good day everyone, so on discord I saw this new steem game called steem flags. Its basically a game where you can earn steem by answering or guessing country and city flags. This game is really fun but not only just that. With the little I've played here, I've got to know some country and their flags. Some I answered right ✅, some I answered wrong while so I guessed the rights answer without having a hint what it could be. I like the fact that I'm opportuned to earn, have fun and still learn at the same time. So this game would be a big W for who ever decides to spend time on it. Watch and enjoy 😉. You can't neglect this for anything in the world👇 https://steemflags.do2earn.dev/ For more games and interactions, JOIN👇. https://discord.gg/gFQ7kyXXY

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  • September 10 · 3 min· Video

    Ultra Galil- Knight From Evo Svd-Reaper Lucky Draw 🎰🔫

    https://youtu.be/5tIrAO_mGN4?si=urCz0wPcsc7iLLLd I've been sharing gameplays of free weapon skins from Blood Strike and Call of Duty Mobile for quite a long time now, but this time, I'm doing things a little differently. I didn't spend any real money trying to get this weapon skin, but at the same time, I can't exactly call it free either. I simply got lucky with the opportunity I was given, and I made sure to take advantage of it. Blood Strike recently introduced an Evo skin for the SVD Sniper, and honestly, the SVD is one of the Snipers I've always found interesting in this game. It's relatively easy to handle, has a really fast ADS speed, and its shots feel more precise compared to some of the other Snipers. However, I wasn't actually planning on getting the Evo SVD, nor was I expecting to get it. I already knew that getting an Evo weapon would probably require a lot of coins, and I wasn't ready to go that far. Instead, I decided to aim for something I believed was much more achievable, which was the Ultra Galil. The Galil is actually a weapon I've had my eyes on for a while now. I even made some content with it a few days ago, so when I noticed that an Ultra version of the gun was available as one of the bonus rewards in this draw, I immediately became interested. Blood Strike introduced a bunch of special cards that players could earn by completing different tasks. These cards could then be used to participate in the lucky draw, giving players a chance to spin the draw up to 40 times without having to spend their own coins directly. So I started completing those tasks and collecting as many cards as I could, hoping that maybe, just maybe, I would get something useful from all those spins. During the spins, I was actually getting quite lucky because I managed to earn around 380 coins from the draw. After finishing my spins, I went into the reward section to see what I could do with the coins I had collected. That's when I saw the full list of rewards, including the Evo SVD Sniper and the Ultra Galil, along with the amount of coins required to purchase each one. The Evo SVD immediately caught my attention, but when I saw the price, I knew there was no way I was getting it. That thing was sitting at around 1,400 coins, which meant I would have to do a whole lot more spinning just to reach that amount. Then I looked a little further and saw the Ultra Galil sitting there for just 350 coins. I literally had more than enough. Without wasting any time, I bought the Ultra Galil immediately. I had no reason to keep those coins sitting there when I already knew exactly what I wanted. After purchasing the skin, I had about 30 coins left, so I decided to spend the remaining coins on whatever I could find in the reward section just to exhaust them completely. 😂 And just like that, I finally had the Ultra Galil. After getting the skin, I didn't want to take it straight into Battle Royale without testing it first, so I decided to use it in a Hot Zone match. As soon as the match started, I took some time to inspect the weapon properly because I wanted you guys to see the full beauty of this thing. And honestly, this Galil has a very different vibe. It gives me this futuristic secret agent kind of feeling. The combination of white, green and gold makes the weapon stand out without making it look unnecessarily flashy. Blood Strike didn't cover the entire gun with glowing lights or throw a bunch of random colours on it, and I actually like that decision. Sometimes a weapon doesn't need to look like a Christmas tree to be attractive. 😂 The overall combat design is what really makes this skin beautiful. It looks like something a futuristic secret agent would pull out before going on a mission. The colours work together really well, and the gun still maintains that serious military appearance while having a futuristic touch. Then I checked the ion sight. The sight is extremely clean, and that's actually one of my favourite things about this weapon. But when I looked closely at it, I immediately realized that the design looked very familiar. It appears to have been taken from the Extreme RPK Blood Purge, a weapon I actually made content with months ago. I'm pretty sure most of you probably don't remember that gameplay anymore. 😂 But don't worry, I'm definitely bringing that weapon back at some point because that ion sight is too clean to only use on one gun. I'm not even going to complain about Blood Strike using a similar sight on another weapon. If the sight is this clean, I honestly understand why they would want to reuse the design. You can't just create a beautiful sight like this and waste it on one weapon. 😌 What's even better is that this Ultra Galil doesn't just look good; it also solves one of the problems I had with the base Galil. With the normal version, I usually feel like I need to attach a scope before I can comfortably use the gun. But with this skin, the clean iron sight makes a huge difference. I can actually pick up the weapon, aim down sight and start fighting without immediately feeling like I need to search for a scope. And that's exactly what makes this skin even more valuable to me. I now have a Galil that looks amazing, has a clean sight, and is attached to a weapon I've already been enjoying using. I honestly think this thing deserves a permanent spot in my loadouts, especially for Battle Royale. I'm already thinking about taking it into Shutter Island 🏝️, because with how fast and aggressive that map can get, having a weapon that feels comfortable without needing to depend heavily on a scope could be really useful. The funny thing is, I originally wasn't even chasing this skin. I wasn't expecting to get the SVD, and I wasn't planning on spending money either. I simply completed the tasks, used the cards I earned, got lucky with the coins, and realized I had enough to claim something I actually wanted.So I guess this is one of those times where being lucky is better than being rich. 😂 If you've made it this far, I really appreciate you for taking the time to read through the whole story. Let me know what you think about the Ultra Galil. Do you like the futuristic secret-agent design, or do you think Blood Strike could have done something better with it? And most importantly, would you spend your coins on this Ultra Galil, or would you save up and go for the Evo SVD instead? 😌 If you feel like enjoying the game with me you are free to download it with the link below this writing. https://play.google.com/store/apps/details?id=com.netease.newspike Thanks for visiting.

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  • September 9 · 3 min· Video

    Steem Hop Grind: John And Denise 2

    Watch and enjoy 😉. You can't neglect this for anything in the world👇 https://steemhop.org/steemhop/index.html For more games and interactions, JOIN👇. https://discord.gg/gFQ7kyXXY

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  • September 9 · 3 min· Video

    Numero 7🎽 (Andriy Shevchenko): EA Sports FC Mobile⚽️

    https://youtu.be/WTJvCeq8UNQ?si=4SLXzaCvDKtBCuCZ Good day everyone, this new mode just came to FC Mobile called Numero 7. Numero is a Spanish word which means number, and looking at this mode you would notice that this part of the mode is called Numero 7 which is telling us that it's about a player whuch is know for wearing the Number 7 for his team. When I first saw this, all that came to my mind was that the mode would be about Christiano Ronaldo, but to my greatest surprise it was about of of the greatest Number 7 in the world, who is known to be a legend now "Andriy Shevchenko". Andriy Shevchenko played as the Number 7 for his country Ukraine 🇺🇦. He was captain of the Ukraine national team and is Ukraine's all time top scorer with 48 goals in 111 games. He was most famous for his number as he played as Number 7 in every team he played for. In Ukraine national team, Shevchenko did not play only Number 7, he also wore 10 and 9 early on but was famous with the Number 7 which he played his best as. He played for Dynamo Kyiv as the Number 7, 10 and 9 at his early career. Later he moved to AC Milan where he wore the Number 7 at the year 1 of July 1999, he won the Ballon d'Or where he was the highest goal scorer with a total of 24 goals and helped Milan win Scudetto in 2003/4. This made him to be the third Ukrainian to win the Ballon d'Or after Oleg Blokhin1975 and Igor Belanov in 1986, he left 31st of May 2006 to join Chelsea. At Chelsea He played his whole Career as the Number 7 and got loaned back to AC Milan 26th August 2008, the loan ended on the 31st May 2009 which he returned back to Chelsea and completed his contract with them. He left Chelsea some months later which was on the 1st of September 2009. Andriy Shevchenko decided to end his career at the same club he started his career on the 1st of September 2009 with a 2 year deal, he left and retired from football on the 28 July 2012, which most footballer do as a sign of respect to the club that brought them up. He retired at the age of 35 to pursue a career in politics, nowadays most players retired at 40+ which kind of made Shevchenko's career a little bit shorter compared to other footballers. I feel his career would have been more successful if he played a little longer. So when people say "Sheva 7" that's the one, he wore it for Milan, Chelsea, and Ukraine 🇺🇦. With these I hope you feel more educated on the history of Shevchenko, short career but he still managed to get to the top as one of the best football of all time GOAT. If you feel like enjoying the game with me you are free to download it with the link below this writing. https://play.google.com/store/apps/details?id=com.ea.gp.fifamobile Thanks for visiting.

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  • September 8 · 2 min· Video

    Dropping 10+ Kills In Blood Strike Battle Royale 🩸🔫

    https://youtu.be/GNxiTQpGhDs?si=Ky_ACiKi8JJz-iXd It’s been quite a long while since I last played Blood Strike Battle Royale from a First Person Perspective (FPP). Ever since Third-Person Perspective (TTP) was introduced, I’ve spent most of my time playing in TTP, and honestly, I almost forgot just how interesting and enjoyable FPP can be. There’s something completely different about playing in First Person—the gameplay feels more immersive, intense, and much more focused on aiming and reacting quickly to enemies. For a while now, I’ve mostly been playing on Shutter Island because it perfectly matches my play style. Shutter Island is a relatively small map, and because of its size, you’ll usually find fast and aggressive players everywhere. Once you jump out of the plane and land, you barely have enough time to loot before someone is already shooting at you. Sometimes, you can land, pick up the first weapon you see, and immediately find yourself fighting for your life. 😂 That’s actually one of the reasons I enjoy Shutter Island so much. There’s very little downtime. If you’re someone who enjoys fast paced fights, constant movement, and getting into action almost immediately after landing, then Shutter Island is probably one of the best places to play Battle Royale. You don't have to spend several minutes running around looking for enemies because the map is small enough that players naturally encounter each other very quickly. It basically gives you exactly what an aggressive player wants: land, loot quickly, fight, survive, and keep moving. However, today I decided to switch things up and return to Deserted Valley, which is the biggest map in Blood Strike. Unlike Shutter Island, Deserted Valley gives players much more freedom to decide how they want to approach the game. You can play aggressively and look for fights, or you can take things slowly, loot properly, rotate around the map, and wait for the right opportunity to attack. The size of Deserted Valley also makes the beginning of the match much quieter. You can jump out of the plane, choose a location, land there, and sometimes you won't even find another player or squad anywhere nearby. This gives you enough time to collect weapons, armor, supplies, and whatever else you need before getting into serious fights. But as the match progresses, everything starts to change. The safe zone continues to shrink, players are forced closer together, and the intensity gradually increases. The quiet early game eventually turns into a much more dangerous late game, where almost every rotation could put you directly in front of another player or squad. That's when Deserted Valley really starts to feel exciting. Another reason I decided to return to FPP is my sensitivity settings. My current sensitivity was originally created specifically for First Person Perspective, not Third Person Perspective. Because of that, I naturally perform much better in FPP. My aim, movement, camera control, and overall muscle memory are already built around those settings, so switching back to FPP felt surprisingly natural. You might be wondering, “If you play better in FPP, why haven't you simply adjusted your sensitivity for TTP?” Well, there’s actually a reason for that. When Blood Strike introduced Third Person Perspective, it was presented as something that players could test and provide feedback on. From what I understood, it wasn't necessarily guaranteed to remain permanently. The developers wanted players to experience the new perspective, see how the animations and mechanics felt, and share their opinions. And personally, I still don't think the TTP animation and overall experience are completely perfect yet. There are still certain things that could be improved, and because the developers could potentially make major changes to the mode or even remove it at some point while they continue working on it so I don't really see the need to completely rebuild my sensitivity around TTP just yet. For now, I'd rather keep my sensitivity optimized for FPP, especially since that's where I know I can perform at my best. If TTP eventually becomes a permanent part of Blood Strike and the developers continue improving its animations and mechanics, then I'll probably take the time to properly adjust my sensitivity and get comfortable with it. For now, though, I'm enjoying being back in First Person. After spending so much time playing TTP, returning to FPP almost feels like rediscovering a part of Blood Strike that I had forgotten about. 😂 Thanks so much for visiting my post and taking the time to read through my experience. Don't forget to drop your thoughts in the comments before you leave. Goodnight, everyone. ❤️ If you feel like enjoying the game with me you are free to download it with the link below this writing. https://play.google.com/store/apps/details?id=com.netease.newspike Thanks for visiting.

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  • September 7 · 3 min· Video

    SteemHop Grind💪: Robin Akward Phone Call 2

    Today, I’m going to be making an upgrade to the way I grind SteemHop. SteemHop was actually the first Steem game I ever played, and honestly, it still remains one of my favourites. There’s just something about the game that keeps me coming back to it, even after trying out so many other Steem games over time. So today, I’d like to officially announce that I’m starting a daily grind on SteemHop. My goal is to slowly work my way back onto the leaderboard and see how far I can push myself this time. I might not always play for several hours, and there may be days when I don’t have enough time to grind as much as I would like. I also might not share my experience every single day, but the plan is to stay consistent and keep making progress whenever I can. I’ve been on the SteemHop leaderboard before, and getting back there is something I genuinely want to accomplish again. This time, I’m hoping that with a more consistent daily grind, I can build up my score little by little and eventually find my name among the top players once again. And of course, I’ll still be keeping you all updated with my journey. I’ll be sharing my stories, random moments, progress, and experiences while playing Steem games, because I don’t want this to be just about grinding numbers. I want to make the journey entertaining as well. So yeah, the SteemHop grind starts today.🐔🔥 Let’s see how far we can go and how long it takes before I make my way back onto that leaderboard. Watch and enjoy 😉. You can't neglect this for anything in the world👇 https://steemhop.org/steemhop/index.html For more games and interactions, JOIN👇. https://discord.gg/gFQ7kyXXY

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  • September 7 · 2 min· Video

    Sniping With The Outlaw Snipee In Multiplayer🔫

    Sniping With The Outlaw Snipee In Multiplayer🔫 https://youtu.be/ThXqK42rXOE?si=zC8FKzQL8CffoyEL I set my graphics and frame rate all the way to the highest settings for this gameplay because I wanted the video to look as pleasing and as smooth as possible. If I'm going to record a Call of Duty Mobile gameplay, I always want the visuals to match the action, so I decided to sacrifice a little bit of performance for better looking graphics. The mode I played in this video is 10 Vs 10 Team Deathmatch, a chaotic version of Team Deathmatch where twenty players are thrown into the same battlefield, and this mode is always played on one of my favourite Multiplayer maps, Shoot House. Shoot House is easily one of the most interesting maps you can play Multiplayer on. It may not be the biggest map in the game, but that's actually one of the things that makes it so enjoyable. There are plenty of small structures, corners, walls, containers and other areas where you can take cover, reposition yourself and fight back when you're under pressure. Because of how the map is designed, you can't just run around carelessly and expect to survive. You have to pay attention to your surroundings, know where the enemies are coming from and sometimes think carefully about when to push and when to stay behind cover. In its own way, Shoot House encourages players to be more tactical. There are several maps in Call of Duty Mobile that are specifically associated with certain Ranked modes, but Shoot House is one of those maps that can work beautifully with almost every Multiplayer mode. You can play Search and Destroy on it, although I have to be honest, I'm not really a fan of S&D. 😅 I'm more comfortable with fast paced objective modes like Hardpoint and Domination, because those modes perfectly match my playstyle. I enjoy getting into the action, moving around the map, taking gunfights and constantly trying to help my team control important areas. Of course, this particular gameplay wasn't a Ranked match. Since I wasn't risking any Rank XP, I could freely pick whatever weapon I wanted without worrying too much about losing the match. And naturally, I decided to bring out one of my favourite weapons to use in Multiplayer, the sniper. I'm actually a pretty good sniper player in Multiplayer, especially when I'm playing on a tablet. Whether it's Ranked or Casual Multiplayer, I've had plenty of moments where I could pick up a sniper and completely dominate a match. But things are a little different when I'm playing on my phone. For some reason, my sniper gameplay on a phone isn't nearly as confident as it is on a tablet. Sometimes I'll take what looks like an easy shot, completely miss it and immediately start questioning myself like, "How did I miss that?!" 😂 It's funny because I remember the days when I didn't even care what weapon I was using in Ranked. I could confidently take a Shotgun or Sniper into a Ranked match and still manage to dominate. These days, though, I'm a little more hesitant, especially when I'm playing on my phone. I know exactly what I'm capable of when I have a proper tablet in my hands, so I'm really looking forward to getting another one. Once I finally get a new tablet, I definitely want to start recording full Multiplayer Ranked gameplays where I can properly show what I can do with a Sniper or Shotgun. No hiding, no excuses just straight Ranked gameplay. 😂🔥 And speaking of Snipers, my favourite one has to be the Outlaw. I'm honestly in love with this gun. The Outlaw has such a satisfying combination of speed and precision, especially because of its incredibly fast ADS time. When I'm using it, I feel like I can aim and fire much quicker than I can with some of the other sniper rifles. It's also extremely precise, and when you line up your shot properly, that bullet feels like it was meant to hit exactly where you aimed. There are other precise Snipers in Call of Duty Mobile that also have relatively good ADS speeds, but sometimes their ADS animations can make a huge difference during an actual gunfight. A perfect example is the HDR. The HDR is actually my favourite Sniper for Battle Royale because of how powerful and reliable it feels at long range. However, when I take it into Multiplayer, the ADS animation feels noticeably slower and, at times, a little buggy. In a fast paced Multiplayer gunfight where every fraction of a second matters, that slight delay can be the difference between hitting your shot and getting eliminated before you even have the chance to react. That's one of the reasons why I prefer the Outlaw for Multiplayer. It just feels more natural for the kind of aggressive sniping I like to do. I want to be able to quickly aim, take the shot and immediately reposition myself before the enemy has enough time to react. Overall, I really enjoyed this gameplay. 10 Vs 10 Team Deathmatch on Shoot House can get absolutely chaotic because there are enemies coming from almost every direction, but that's also what makes the mode so entertaining. Sometimes you barely have enough time to breathe before another enemy appears in front of you. 😂 I hope you enjoyed watching the gameplay as much as I enjoyed playing it. And if you made it this far and actually read all of this, I really appreciate you. Don't forget to drop your thoughts and opinions in the comments before you leave. Let me know your favourite Multiplayer mode, your favourite Sniper, and whether you're more comfortable sniping on a phone or a tablet. I'll definitely be interested to hear what you guys think. 🎮🔥 If you feel like enjoying the game with me you are free to download it with the link below this writing. https://play.google.com/store/apps/details?id=com.activision.callofduty.shooter Thanks for visiting.

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  • September 6 · 2 min· Video

    New Free Eternal MP7- Mantra In Duel Match🔥

    https://youtu.be/MxW_aK3FBXg?si=oqqI7OSlVQwKDJTp Good day everyone, today and yesterday have honestly been very, very boring for me. It got to the point where I was even getting tired of playing games, and for someone like me, that is something that rarely happens 😂. I went to my grandma’s place some days ago, and since then, the children here have been keeping me company almost every day. These children are extremely fun to play with, but the problem is that they have an unlimited supply of energy 😂. Anytime I start playing with them, I already know that I’m going to regret it later because I always end up completely exhausted and sleeping lifelessly for hours due to extreme tiredness. Even with all that boredom and tiredness, I still managed to play some games because gaming is one of the things that keeps me going whenever I start overthinking or have too much on my mind. So, I thought today might actually be the perfect time to share a gameplay of one of the newest free weapon skins I recently got in Blood Strike. This time, we are taking a look at the free MP7 Eternal Weapon Skin called Mantra, which was given to players by Blood Strike. And honestly, this skin is one of those weapons that immediately catches your attention the moment you equip it. Mantra gives the MP7 a beautiful ocean or sea like appearance. The entire weapon is covered in different shades of blue, making it look like something that came straight out of the deep ocean. There is also water flowing around the gun, which gives the weapon a really nice animated effect, and there are two fishes positioned on each side of the gun. But the part I personally like the most is what happens whenever you ADS with the weapon. The design becomes even more beautiful when you aim down the sights, and you get to properly appreciate all the little details that were put into the skin. Honestly, whenever I ADS with this gun, it feels like I’m looking at a piece of the ocean instead of an MP7 😂. Blood Strike really did a great job with the design of this one. Now, the gameplay itself didn't exactly start the way I wanted it to. In fact, the match started horribly. We lost the first round, and then we lost the second round as well, putting us in a very uncomfortable 2-0 situation. At that point, it honestly looked like we were heading straight for a loss, and I wasn't expecting us to make a comeback. But then, me and my teammate decided to step up our game. We started playing more seriously, coordinating our attacks better and making sure we didn't give the opponents easy opportunities. Slowly but surely, we started bringing the match back. We won the next rounds and eventually managed to equalize the score. Now, I don't know if the equalizer was what made one of the opponents lose hope, but suddenly, one of them left the match 😂. And just like that, the situation completely changed. We were now two players fighting against just one enemy. At this point, it had basically turned into a handicap match. It was already difficult for the remaining enemy to win because he had to deal with both me and my teammate at the same time. We kept putting pressure on him from different angles, and no matter what he tried, nothing seemed to be working. The poor guy eventually reached the point where he just stopped fighting back. He literally stood there and allowed us to keep eliminating him 😂. I don't even blame him because imagine going from a 2-0 lead to suddenly being the only person left on your team against two players. That must have been frustrating. And that was basically how me and my teammate managed to turn a match that we initially thought we were going to lose into a very easy victory. We went from being down 2-0, fought our way back to an equal score, and then took advantage of the situation after one of our opponents left. It wasn't exactly the most difficult match by the end, but the comeback made it much more interesting than I expected. Anyway, thanks for visiting my post and checking out the gameplay. Like I said earlier, I'm even more stressed now after spending so much time playing with my little cousins 😂. These children have successfully drained whatever energy I had left, so I think the best thing I can do right now is go to sleep and recover. 💤Thanks for reading, and I'll see you all in the next one.❤️ If you feel like enjoying the game with me you are free to download it with the link below this writing. https://play.google.com/store/apps/details?id=com.netease.newspike Thanks for visiting.

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  • September 5 · 3 min· Video

    Steem Ludo🎲: Jessica And Shawn

    Watch and enjoy 😉. You can't neglect this for anything in the world👇 https://steemx.org/ludo/game For more games and interactions, JOIN👇. https://discord.gg/gFQ7kyXXY

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  • September 5 · 2 min· Video

    A Beautiful Map Paired With A Beautiful Weapon Skin 🔫😍

    https://youtu.be/bnMkRoyFtM0?si=3BuUljzN8U05468_ It’s another good day to grind Call of Duty Mobile🎮🔥, Today I decided to take things a little easy and play a casual Multiplayer match on one of Call of Duty Mobile’s most beautiful maps, Raid. Sometimes you don't have to jump straight into a sweaty ranked match or worry about your position on the leaderboard. Sometimes, all you need is a casual match, a beautiful map, a beautiful gun, and a little bit of fun.😎 But we all know that in order to properly enjoy a beautiful game, you have to play in a beautiful map using a beautiful gun. 😂 That was why I quickly equipped one of the most beautiful weapon skins in my collection before jumping into the match. I wasn't about to enter such a luxurious looking map with some ordinary looking weapon. I had to make sure my gun matched the environment. 😅 So, what exactly makes the Raid map so beautiful? For me, one of the biggest things that makes Raid stand out is its choice of colours. You can find a lot of beautiful red and wine coloured decorations around different parts of the map, and these colours give the entire location a very unique and luxurious appearance. There are also beautiful flowers and plants around certain areas of the map, which make the environment look even more alive. 🌺🌹 I even heard that if you play the game on a very powerful high end device and push your graphics and frame rate settings to the maximum in Multiplayer, you can actually see beautiful butterflies flying around the flower areas. 🦋😍 Imagine playing Raid with all those beautiful graphics, flowers and butterflies flying around while you're also trying to survive a 5v5 gunfight. 😂 That would make the map even more beautiful than what you can see in my gameplay. Unfortunately, my low end device couldn't give me the full visual experience. 🤧 My device can still run the game, but I definitely can't max everything out and expect it to remain happy. 😂 You can check out the high graphics version of Raid in some YouTube videos and see what the map looks like on a powerful device, then tell me what you think about it. Another interesting thing about Raid is that the map wasn't just randomly created by the Call of Duty developers. The developers took inspiration from those big, flashy and ridiculously expensive mansions you can find around Hollywood Hills in Los Angeles. And honestly, when you look around the map, you can clearly see where that inspiration came from. The map has a swimming pool, basketball court, glass walls, a garage, beautiful outdoor areas and long hallways that seem to have been specifically designed for snipers to sit at the end of them and ruin someone's day. 😂🎯 Raid first appeared in Call of Duty Black Ops II before eventually making its way into Call of Duty Mobile. So basically, we're taking a luxurious California mansion and turning it into a full blown warzone. 😂 You have 5v5 players running around the house, fighting around the pool, moving through the living room, jumping around the yard and trying to survive every corner of the map. The whole thing feels like someone took a Hollywood mansion, filled it with soldiers, gave everyone weapons and said, "Alright, fight".😭🔥 And honestly, that's one of the reasons I enjoy Raid. Unlike some maps that look like ordinary military bases, warehouses or abandoned buildings, Raid has this luxurious and colourful atmosphere that makes the gameplay feel completely different. It doesn't really feel like you're fighting in a traditional battlefield. It feels like you're fighting for ownership of a millionaire's mansion. 😂 Unfortunately, because of my low end device, I couldn't experience the full beauty of the map the way someone with a high end device would, but even with my reduced graphics settings, I can still appreciate how beautiful the map is. 🤧 With all this luxury surrounding me, there was absolutely no way I could carry a mere ordinary weapon skin into that match. 😂 I had to act rich just to fit in. 😎💰 So I equipped one of the free Legendary weapon skins that Call of Duty Mobile gave to us grinders. The name of this beautiful weapon is the CR-56 AMAX Bass Drop 🔊🔥. Most players don't really rate free weapon skins simply because they're free, but me, I don't see things that way. If a free skin looks beautiful, I'm using it. 😂 I can't afford to spend money I don't have just to keep up with the paid skin lifestyle, so I'll happily continue rocking my free weapon skins until the day I can finally afford to fully fit in with the paid skin lifestyle. 😂😊 Besides, there's something satisfying about getting a good looking weapon for free after putting in the work to grind for it. You didn't have to spend your money, you just had to put in your time and effort. 💪🔥 More beautiful gameplay is definitely coming. I'm already putting together some plans and taking some risky steps toward getting a new tablet for myself, and if I'm eventually able to get it, it should help me create and share even better looking content with you all. Once everything is sorted out, I'll tell you guys about the risks I took just to improve my content. At the end of it, I might even look back and regret some of the decisions I made, but sometimes in life we have to take a few crazy risks to get the things we need. Just hopefully, I won't end up looking back and asking myself, "Why did I do this?"😪😂 For now, I'll continue grinding with what I have, enjoying these beautiful maps, using my free Legendary skins and trying my best to create good content despite the limitations of my device. 🎮🔥 Thank you so much for visiting my post and spending some of your time with me. ❤️ Before you leave, don't forget to drop a comment and let me know what you think about the Raid map. Do you also consider it one of the most beautiful Multiplayer maps in Call of Duty Mobile, or do you think there's another map that looks even better? I'd love to hear your opinions.Until next time, keep grinding, keep gaming and keep enjoying the game, 🎮🔥 goodbye everyone👋😎. If you feel like enjoying the game with me you are free to download it with the link below this writing. https://play.google.com/store/apps/details?id=com.activision.callofduty.shooter Thanks for visiting.

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  • September 4 · 2 min· Video

    🔥Blood Strike Just Got a Big Update And This New Duel Mode Is FIRE!🔥

    https://youtu.be/WlAe0Zh2SXw?si=NnAO-HCFdZK8AHOg Yesterday, I got a pretty interesting surprise when I logged into Blood Strike. I wasn't actually expecting any update at all. My original plan was simply to enter the game, play a few matches for fun, and then probably log out. But as soon as I opened the game, I discovered that there was a new update waiting for me. 😮‍💨🔥 At first, I thought it was probably just one of those regular updates with a few fixes and minor changes, but when I went over to the Play Store, I immediately noticed something interesting, Blood Strike had a new WWE collaboration! 🤼‍♂️🔥 That immediately told me that this wasn't going to be an ordinary little update. After downloading and installing the update, I went into the game to see what had changed, and I noticed that there were also new modes and other additions waiting for players to explore. If you've played Blood Strike before, you already know what happens whenever you log into the game after an update. Your screen gets flooded with different pop-ups. 😂 You might see a new weapon skin, character skin, limited-time event, challenges you can complete, rewards you can claim, collaborations, or even new game modes that the developers want you to try. There were quite a few things popping up on my screen this time, but out of everything I saw, one particular mode immediately caught my attention, Duel. 👀🔥 The moment I saw the Duel mode pop-up, something in my mind just told me, "This mode is going to be fire." 😂🔥 Without wasting any time, I clicked GO, and the game immediately took me into the new mode. Now, when I first saw the name Duel, I naturally assumed it was going to be a 1 Vs 1 mode. I mean, when you hear the word "duel," you usually think about two players facing each other. But surprisingly, that wasn't the case. It was actually a 2 Vs 2 mode. 😳 And honestly, I didn't mind that at all because 2 Vs 2 can create some really interesting situations. You have to worry about your opponent while also keeping an eye on your teammate, and if your teammate gets eliminated, you could suddenly find yourself in a difficult clutch situation. The moment I entered the match and realized what I was playing, I immediately equipped my Shotgun and for this particular match, I decided that I wasn't going to use anything else. If you've been following my gaming experiences, you probably already know that I love using Shotguns. 🔥 However, there is one major problem when it comes to using Shotguns in Blood Strike, they aren't the most reliable weapons when it comes to one-shot kills. Unlike some other games, you can't always expect to point your Shotgun at an enemy, pull the trigger once and immediately send them back to the lobby. 😂 In Blood Strike, you often have to land two or even three shots to eliminate an enemy, and depending on the situation, sometimes it can take even more. And that's where things become dangerous. Imagine encountering a really good player while you're holding a Shotgun. You shoot once, but the enemy doesn't go down. Before you can properly line up that second shot, the enemy can already turn around, beam you with their weapon and eliminate you. That's one of the biggest disadvantages I notice whenever I'm using Shotguns in Blood Strike. Compare that to Call of Duty Mobile, where certain Shotguns can potentially eliminate an enemy with a single well placed shot. Of course, it isn't guaranteed every single time, your damage depends on things like your range and where your pellets land, but when you're using a good Shotgun, you at least have that confidence that a single shot can potentially win the gunfight. Even if your health is already low, you can still have a serious chance of turning the fight around with one well placed Shotgun blast. 🔥 Blood Strike Shotguns, on the other hand, require a different mindset. You have to understand that you're probably going to need multiple shots, which means your movement, positioning and ability to take cover become extremely important. This is also one of the reasons why I don't normally recommend using a Shotgun in Hot Zone, especially when you're going up against multiple enemies at once. Don't get me wrong, I've used Shotguns in Hot Zone before. It's definitely possible to get kills with them. But the problem becomes very obvious when you're fighting against several enemies at the same time. Let's say I encounter one opponent. I shoot him once, he doesn't die, I shoot again. Maybe he's finally eliminated. But guess what? By that time, one of his teammates might already be coming from another direction to third party me. 😭 And this can happen repeatedly throughout the match. While I'm busy trying to two pump or three pump one enemy, another opponent can appear and catch me while I'm already low on health. That can quickly turn what should have been a successful engagement into a frustrating death. It can also affect my team's performance because I'm getting fewer kills and taking unnecessary risks. That's why, personally, I think Shotguns are much better suited for 1 Vs 1 encounters, or even 2 Vs 1 situations if you're confident in your aim and movement. And this new Duel mode was basically the perfect environment for me to test that theory. 😂🔥 There was actually a very interesting moment in the match where my Duo was eliminated, leaving me to fight the opposing players alone. At that point, I had to clutch the situation by myself with nothing but my Shotgun. 😤🔥 If you watch the video carefully, you'll notice something I was doing repeatedly. I would shoot the enemy once, immediately move away and take cover, then wait for the right opportunity before coming out to take another shot. Some people might wonder "why I didn't simply stand there and keep shooting?". The answer is simple, I know my weapon. I already understand that Blood Strike's Shotgun isn't something I can blindly rely on to one-pump an enemy. If I stand in the open after my first shot and the enemy survives, I'm basically giving them a free opportunity to eliminate me. So instead, I use a hit and cover strategy. Shoot, Take cover, Reposition then Shoot again. That way, even if my first shot doesn't eliminate the opponent, I reduce the chances of immediately getting punished. And thankfully, the strategy worked perfectly for me in that match. 😎🔥 By the end of the game, we managed to secure the victory, and to make things even better, I finished with the highest number of kills in the entire match.🏆🔥 That was definitely a satisfying way to experience the new Duel mode for the first time. And honestly, I played quite a few more matches after that. I managed to win almost all of them, with only one loss during my sessions. But obviously, I can't record and share every single match. 😂 So, for content purposes, I decided to record and share this particular one because I felt it showed exactly how I like to use a Shotgun in situations where the weapon isn't necessarily the easiest to rely on. This new Duel mode has definitely caught my attention, and I'll probably be spending more time playing it whenever I want a quick and intense match. So, if you've already updated Blood Strike, have you tried the new Duel mode yet? And what do you think about Blood Strike's Shotguns? Do you think they should be buffed so that they can one-shot enemies more consistently, or do you think their current damage is balanced? Let me know what you think in the comments. Thanks a lot for stopping by and reading through my post. Don't forget to drop your comments before you leave, and I'll see you all in my next gaming experience. Goodbye, everyone.👋🔥

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  • September 3 · 3 min· Video

    Arcade Game 🕹: I Wanna Be The Jumper 2 🦸‍♂️ (Recommend)

    https://youtu.be/WRF408sgfqA?si=yTUl-IaWXgZLLt4X A few days ago, I received a game recommendation from someone who came across one of my posts. @whoisjohn recommended a game called “I Wanna Be The Guy.” That day’s gameplay was based on Level Devil, and if you’ve been following my posts, you’ll definitely know that game by now. 😂 I’ve already made two videos featuring Level Devil, mainly because of how frustrating, unpredictable, and challenging the game can be. After seeing my gameplay, @whoisjohn suggested that I give I Wanna Be The Guy a try. From what I’ve heard, this is another game that is well known for being extremely difficult and frustrating, which honestly makes me even more curious to see what I’m getting myself into. 😅 Since I enjoy challenging games that can test my patience and gaming skills, I decided to check it out. Who knows, maybe this could be the next game to make me rage like Level Devil did. Based on what I saw online,, I wanna be the guy was released in 2007 by developer Michael "Kayin" O'Reilly, I Wanna Be The Guy (often abbreviated as IWBTG) is not just a video game. It is an endurance test and one of the most notorious "rage games" ever created. At its surface, the premise is simple. You play as "The Kid," a small boy who dreams of becoming "The Guy," a legendary video game hero. To achieve this, he must traverse a world full of platforms, enemies, and bosses until he reaches the final confrontation. What makes the game legendary, however, is not just the story, but the execution. IWBTG is intentionally, maliciously difficult. Every screen is packed with traps that appear with no warning. Cherries shoot deadly spikes, apples fall from the sky with perfect aim😅. Death is not a setback in IWBTG, it is the core gameplay loop. The player is expected to die hundreds, even thousands of times to memorize patterns and learn through failure. The infamous "Delicious Fruit" sound effect that plays when an apple hits you has become a meme in its own right, symbolizing the game’s cruel humor. The levels and bosses are direct parodies of classics like Super Mario Bros. Mega Man Castlevania Tetris and Ghosts n Goblins. The final boss rush pits The Kid against nearly every major Nintendo villain in one continuous fight. This makes IWBTG feel less like an original game and more like a chaotic remix of everything that defined a generation of platformers. In the end, I Wanna Be The Guy is more than just hard. It captures the frustration and joy of old school gaming, exaggerates it to an extreme, and dares the player to keep going anyway. It doesn’t want you to have fun in the traditional sense. It wants you to suffer😅 and laugh at the same time😊. After seeing the recommendation from @whoisjohn, I became curious about the game, so I decided to check out some videos of I Wanna Be The Guy to see exactly what kind of torture I was about to sign up for. 😂 After watching a few gameplay videos, I went straight to the Play Store to see if I could download it. Unfortunately, I discovered that the game had been removed from the Play Store. 😭 I wasn't ready to give up just yet, so I searched for another way to get it and eventually found the game on Itch.io. I downloaded it from there, but unfortunately, after downloading the file, my phone kept showing "Can't open file." 😩 At that point, it felt like the universe was doing everything possible to stop me from playing this game. 😂 I almost gave up completely. But I wasn't ready to surrender that easily! I started searching for games similar to I Wanna Be The Guy, and that's when I came across today's game, I Wanna Be The Jumper 2. When I looked at the images of both games, I immediately noticed how very, very similar they looked. 🤔 That made me wonder if I Wanna Be The Jumper 2 could be some sort of mobile version or a game heavily inspired by the original I Wanna Be The Guy. Since it was available on the Play Store, I decided to download it and see for myself what the gameplay feels like. Today's video is the complete gameplay of Level 1, including the boss fight at the end. The game is already proving to be quite tricky, but I'm not going to judge it too quickly because this is only Level 1. I'm expecting things to get much more difficult once I progress further into the game. I've learned my lesson from Level Devil. 😂 The first time I played that game, I completely underestimated it because the early stages didn't seem too difficult. Well... we all know how that ended. 💀 I eventually took back everything I said about the game being easy. So this time, I'm not making the same mistake. I'm NOT going to underestimate I Wanna Be The Jumper 2. 😤 If Level 1 is already giving me a little trouble, I can only imagine what the later levels have waiting for me. But now I have a question for @whoisjohn 👀, is this what "I Wanna Be The Guy" actually feels like? 😂 Or do I need to progress much further in I Wanna Be The Jumper 2 before I experience the real torture? Just to be clear, this isn't the actual I Wanna Be The Guy as I mentioned earlier. This is I Wanna Be The Jumper 2, which I found while searching for similar games. I mainly want to know how closely the two games are related. Are they actually very similar in terms of gameplay and difficulty, or are they completely different experiences? 🤔 Well, that's it for today's gaming experience. I hope you all enjoyed watching me take on I Wanna Be The Jumper 2. 😅 Don't forget to drop your comments before leaving, and feel free to share your rating, opinion, or experience with this game. And @whoisjohn, I'm waiting for your verdict.👀😂 Goodbye everyone, and see you in the next one.👋🎮 If you feel like enjoying the game with me you are free to download it with the link below this writing. https://play.google.com/store/apps/details?id=com.proyectgames2.iwannabethejumper2 Thanks for visiting.

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  • August 31 · 5 min· Video

    Level Devil-est: Stage 12😈

    https://youtu.be/dfmv9u8JOh4?feature=shared There are three main sections in this game, Level Devil, Level Devil-er, and Level Devil-est. As you can probably tell from the names, each section is designed to be harder and more frustrating than the one before it. 😭Each section contains 16 stages in total 15 regular stages and one final stage that serves as the boss stage for that section. The 16th stage is basically the ultimate test of everything you've experienced throughout that particular section, making it the hardest and most challenging stage. And it doesn't stop there. 😭 Every stage contains four different games, each with its own set of obstacles, traps, and challenges that you have to overcome before you can finally move on to the next stage. So, completing a single stage isn't exactly a quick task, especially when the game decides that it has had enough of your happiness. 😂 This game is genuinely frustrating. I'm currently at the 16th and final stage of Level Devil-est, which means I'm literally at the final boss stage of the hardest section in the entire game. And trust me, the developers did not hold back when creating this one. The games in this final stage are extremely long, and that makes every mistake feel ten times more painful. You could spend a good amount of time carefully navigating through obstacles, avoiding traps and thinking you've finally figured everything out, only to make one tiny mistake and get sent all the way back to the beginning. 😭 This happened to me several times! There were moments where I had already made a lot of progress, only for one unexpected obstacle to completely ruin everything. After repeating the same thing over and over again, I eventually reached my limit and had to exit the game because I was already raging too much. 😂💀 The funniest part is that all of this was happening in the middle of the night. Imagine trying to peacefully play a game at midnight, then suddenly getting destroyed by an unexpected trap and screaming out of frustration. 😭 I kept disturbing my neighbours every time I started raging, which was obviously not ideal. I really didn't want to turn my gaming session into a neighbourhood disturbance or, worse, get myself into trouble because of a game. 😂 What's also interesting is that I haven't actually played the earlier levels yet. I decided to jump straight into Level Devil-est because I wanted to experience the hardest part of the game as early as possible. If you remember my first post about Level Devil, I mentioned that I wanted to see what the game was really capable of, and going straight for the hardest section seemed like the perfect way to do that. 😭 So, once I finally manage to conquer this final stage, I'll be going back to play the other levels that I skipped. At least I'll already know what the game is capable of, so hopefully the earlier stages will feel a little easier after surviving this nightmare. 😂 For now, though, I'm still stuck fighting my way through the 16th and final stage of Level Devil-est. Hopefully, my next post about this game will be me celebrating a victory instead of complaining about another rage session. 😭🔥 Thanks for stopping by on today's post! I also received a recommendation from someone here for another rage-bait game, and I'll be giving that one a try too. Hopefully, I haven't just volunteered myself for another round of suffering. 😂 Good night everyone, and rest well.👋😴 If you feel like enjoying the game with me you are free to download it with the link below this writing. https://play.google.com/store/apps/details?id=com.unept.leveldevil Thanks for visiting.

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