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Play, Watch, Listen

Alanah Pearce

Join Alanah Pearce (game writer), Mike Bithell (game director), and Austin Wintory (game composer) as they talk about all the games, movies, TV and 'whatever else' that took their interest that week, from three unique perspectives in the games industry.

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  • 21 episodes
  • Avg 1 hr 5 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • S1 · E188
    September 4 · 1 hr 1 min

    188. An Interview with one of BIG WALK's Sound Designers!

    This week, Mike and Alanah sat down with Em from A Shell in the Pit to talk about BIG WALK, and, ultimately, steal foley (sound design) knowledge for use in their own games. Hey, at least we admit it.

  • S1 · E187
    July 24 · 53 min

    187. Alanah Went to La Sagrada Familia

    In this week's episode, the crew discusses THE DEFINITION OF ART (2026 ver), and finding inspiration in the real world rather than other media, as a result of Alanah visiting Barcelona and exploring Antoni Gaudi's La Sagrada Familia.

  • S1 · E186
    July 12 · 1 hr 7 min

    186. Mike's New Game: VAMPIRIUM 1997!

    This week, Mike announced the latest game from Bithell Games (now a studio of three), Vampirium 1997. Alanah asks him about it!

  • S1 · E182
    April 24 · 1 hr

    182. Surviving in Freelance Game Dev

    Mike and Alanah chat about the pit-falls of working for yourself, and how to manage your time as a freelance (or self-funded indie) game developer.

  • S1 · E181
    April 24 · 1 hr 10 min

    181. Finally Talking About Xbox & Asha Sharma

    SORRY AUDIO LISTENERS: podcast services briefly put a hold on our uploads, so you'll get a few in a row as we catch up! This episode features Austin, Mike, and Alanah talking about the changes at Xbox, among other things.

  • S1 · E180
    January 27 · 44 min

    180. We're Scared of Early Access

    This week, Mike and Alanah discuss Bithell games, whether Mike is a Golden Retriever Boyfriend, the new era of the cosplay community, collaboration among indie game devs, and our fear of Early Access.

  • S1 · E179
    January 3 · 1 hr 34 min

    179. This Episode is About Sex (in Video Games)

    Alanah, Mike, and Austin discuss sex (or the lack thereof) in video games, and how video game writing and film/TV do and do not compare. Also, happy new year!

  • S1 · E178
    January 2 · 1 hr 3 min

    178. Where are Video Games Headed in 2026?

    Apologies for the late upload! On this episode, Mike & Austin chat about the success of Dispatch, changes to video game dev structures, and where the industry seems to be headed.

  • S1 · E177
    Nov 12, 2025 · 1 hr 13 min

    177. Dispatch Writer Pierre Shorette Talks CHOICES!

    This week, Austin, Mike, and Alanah are joined by Adhoc Studios' Pierre Shorette to talk about Dispatch - the latest narrative driven game made by a group of Telltale alumni.

  • S1 · E175
    Oct 3, 2025 · 1 hr 11 min

    175. Hollow Knight: Silksong's Difficulty, and Alanah's ChatGPT Video

    This week, Alanah, Mike, and Austin chat about Hollow Knight: Silksong (yes, it's hard) and how media seems to prefer difficult games, Alanah's recent ChatGPT video (though this was recorded before it was published), and the Freewrite Traveler.

  • S1 · E174
    Sep 12, 2025 · 1 hr 8 min

    174. Wave Tech in Sword of the Sea!

    This week, we sat down to chat with Matt Nava from Giant Squid, all about the studio's latest game - Sword of the Sea.

  • S1 · E173
    Jul 30, 2025 · 57 min

    173. IP Rights & Stop Killing Games

    Austin, Mike, and Alanah chat about IP Rights and our (very early, uniformed lol) thoughts on the "Stop Killing Games" petition.

Showing 1–20 of 21 episodes