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hypermedia radio

Lazarus

Formerly hx-pod
Join me while I learn about web fundamentals and talk at you about it
Twitter: @all__hype

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  • 25 episodes
  • Avg 31 min
  • English
Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
  • S7 · E9
    August 12 · 1 hr 10 min

    How I built the htmx 4 Gameboy game

    With Stephen Mitchell Stephen Mitchell on X: https://x.com/scumitchell The game: https://swag.htmx.org/en-usd/products... GB Studio: https://www.gbstudio.dev/ 00:00 - Trailer 01:19 - How Stephen made this 04:44 - Htmx Lore 08:42 - Gameboy hardware 10:15 - htmx memes 12:09 - Djangocon 2025 & Withered technology 15:29 - Jerason Banes & gameboy cartridges 17:06 - "It would have only happened in person, it planted a seed" 18:15 - Big plans 19:30 - 16k limitations 22:10 - How is AI being used? 22:55 - GB Studio scene layout 27:25 - writing custom code for GB Studio 30:05 - Gameboy engine code 32:03 - AI was not that helpful 36:09 - Sprites & animation 42:48 - Writing "final" code 48:09 - Creating gameboy music 52:43 - Is there a secret level? 54:24 - The slop factory 59:03 - Why people don't get it's real 60:26 - How did you fit htmx source code? 66:50 - Going against the flow and having fun Modretro: https://x.com/modretro

  • S7 · E6
    June 15 · 5 min

    Vibes

    Positive vibes > negative vibes +v > -v

  • S7 · E4
    May 21 · 7 min

    Code Independence

    https://x.com/all__hype/status/2057479040475259385

  • S7 · E3
    March 3 · 7 min

    Hypermedia Wars **LOST PROMO**

    Primer @ JSCONF 2010 https://www.youtube.com/watch?v=wHlyLEPtL9o An htmx interview with Makinde Adeagbo https://htmx.org/essays/interviews/makinde-adeagbo/ This is the lost promo for the full 3-part Hypermedia Wars series Episode 1: Inflection 2010 Episode 2: Virtual DOMination Episode 3: Hypermedia Strikes Back

  • S7 · E2
    February 19 · 13 min

    Idempotency

    The word software devs know in their soul but not in their vocabulary

  • S7 · E1
    January 24 · 14 min

    Hypermedia in the age of AI

    What does AI mean for the future of Hypermedia? 1. React takes over in an AI feedback loop? 2. Frameworks don't matter -- back to basics? 3. Full-stack frameworks are everything?

  • Oct 2, 2025 · 1 hr 19 min

    Html is actually good and it's getting better with Tony Ennis

    Tony Ennis joins me to talk about how websites can be built with simplicity and power using new html and browser standards. ================== EPISODE LINKS Tony on X: https://x.com/tonyennis Html First: https://html-first.com Mini JS: https://mini-js.com Base Styles: https://base-styles.com Tony's talk at big Sky: https://www.youtube.com/watch?v=aknX6xq8Vfg Una at Google IO: https://www.youtube.com/watch?v=VTCIStB6y8s ================== CHAPTERS 00:00 Intro to Tony 00:34 Tony's work at Really Good Software 02:17 "My whole thing though is ..." 05:03 The Platform and a Stylesheet talk 07:18 Html tag list 07:26 Una and the Chrome dev team making progress 09:10 Popovers 11:56 New UI Elements in Html 2023 vs 2025 12:34 Modal 15:48 select with selectedcontent tag 16:27 Multi-selects (they are still bad, but working on it) 16:50 datalist (autocomplete) 20:22 Async in HTML (replacing htmx?) 28:57 Where React is preferred 34:40 The Front-end spectrum -- Mini JS 45:52 Mini-js code example 50:43 Laz on why html is great at UI 52:30 Why a five-year-old can learn html 55:21 Building mobile apps with React Native and webviews 59:50 Server-driven web apps 1:05:45 Base styles (unreleased minimal CSS framework) 1:10:25 CSS Layers for siloing your libraries

  • Sep 26, 2025 · 13 min

    Hypermedia in the wild

    Who are the big names in hypermedia, even if they don't know it? Obviously: Carson Gross (Htmx, fixi), Delaney Gillilan (Datastar), Alex Petros (HTML triptych), Adam Stepinski (Hyperview) BUT ALSO: Caleb Porzio, Aaron Francis, Levels io, and DHH?? Embrace the backend https://www.youtube.com/watch?v=uQO4Xh1gMpY

  • Sep 6, 2025 · 1 hr 4 min

    3d and flappy bird htmx

    with Jon-Michael Hartway 47:16 MY MIND IS BLOWN Jon-Michael does something pretty crazy here. His entire 3D scene is static HTML. The 3d movement only comes from swapping out the style tag and the CSS!?!???! ===================== BIG SKY DEV CON TALK Building things for Twitter Clout https://www.youtube.com/watch?v=yQzpyIXdzcE ===================== 3D GAME Demo: https://htmx-3d.deastl.com/ Github: https://github.com/DeaSTL/3d-htmx-game ===================== FLAPPY BIRD Github: https://github.com/DeaSTL/flappybird-htmx **** Includes video! ===================== Chapters (From AI) 00:00 Introduction to Jon-Michael Hartway 02:22 Development Background and Programming Journey 05:10 HTMX Experiments and Flappy Bird Game 07:35 Technical Insights on Game Development 10:09 Challenges and Server Management 12:47 Exploring Twitter Clout Projects 18:54 Rule #1: Viral 19:34 Rule #2: Ridiculous 20:56 Rule #3: The wrong tech 26:56 Rule #4: Low scope 29:42 Rule #5: Fun 29:50 Challenges of 3D Rendering in CSS 33:39 Understanding Gimbal Lock and Camera Mechanics 37:57 Implementing Multiplayer with WebSockets 41:18 Innovative Use of CSS for 3D Positioning 46:21 Future Projects and Learning Experiences

  • S6 · E5
    Aug 29, 2025 · 5 min

    Htmx extension: response-targets

    Direct your different response codes to different places! <head> <script src="https://cdn.jsdelivr.net/npm/htmx-ext-response-targets@2.0.2"></script> </head> <body hx-ext="response-targets"> Official Docs: https://htmx.org/extensions/response-targets/ Hypecp example: https://hypecp.com/#htmx-response-targets

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