Counted on this page — what you have heard stays on this device, so it is not something the list can be paged by.
- #105Yesterday · 1 hr 2 min
- #104Sunday · 24 min
#104 Would Stonemaier Publish This?
- #103September 18 · 1 hr 7 min
#103 The Best Design Advisor on the Internet – Part 4 (Daniel Piechnick)
- Chapters
- #102September 16 · 1 hr 5 min
#102 The Best Design Advisor on the Internet – Part 3 (Daniel Piechnick)
- #111September 14 · 1 hr 18 min
#111 How to Design Framework Games (Jon Perry and Christian Kudahl)
- #101September 12 · 1 hr 10 min
#101 The Best Design Advisor on the Internet – Part 2 (Daniel Piechnick)
- #100September 11 · 1 hr 5 min
#100 The Best Design Advisor on the Internet – Part 1 (Daniel Piechnick)
- #99September 9 · 1 hr 19 min
#99 The Best Design Advice on the Internet – Part 11
- #98September 8 · 1 hr 23 min
#98 Designing Solo Games
- #97September 7 · 1 hr 16 min
#97 The Best Design Advice on the Internet – Part 10
- #96September 5 · 1 hr 11 min
#96 The Upsides of Downsides – Grab Bag
- #95August 31 · 1 hr 34 min
#95 Decisions vs Calculations – Grab Bag
- #94August 30 · 1 hr 24 min
#94 Generating Infinite Content
- #93August 28 · 1 hr 20 min
#93 Would Bitewing Publish This?
- #92August 24 · 48 min
#92 Complexity – Grab Bag
- #91August 22 · 38 min
#91 Ideas We Won't Touch – Grab Bag
- #90August 20 · 1 hr 54 min
#90 Audience Sell-Sheets 4 (Guest Joe Wiggins)
- #89August 18 · 1 hr 36 min
#89 Party Games (Guest Alex Cutler)
- #88August 12 · 1 hr 34 min
#88 Ludonarrative Assonance (Guest Alex Cutler)
- #88June 26 · 3 hr 11 min
BONUS: Rolling Deep interview