
Dropped Frames Episode 481
Mikael Kasurinen, the director of CONTROL: Resonant joins us this week to chat about his journey into game development, the intricacy of level design, and the willingness to go weird. Then we dive into Silent Hill: townfall a game Cohh and Zeke liked 80% of. XBOX continues to implode as multiple major dev studios seem to be shutting down, including Halo moving to Activision. Bungie recommits to Destiny while moving to unvault all of Destiny 2. Dune Awakening gets a single-player mode and Zeke gushes over the new surprise hit Dressmaker! 00:00:00 - Intro 00:01:00 - Disc golf 00:05:05 - Director of CONTROL Resonant - Mikael Kasurinen is here! 00:09:50 - Does gameplay or story dictate direction first? 00:15:20 - Why Dylan? 00:25:10 - Combat inspirations 00:37:00 - Maintaining ambition and scope with a budget 00:45:20 - How weird is too weird? 00:52:15 - Is game dev fun? 00:55:00 - Level design 01:13:00 - Player autonomy 01:41:00 - Shipping in September 01:45:20 - The high seas 01:48:20 - What's next for Remedy? 01:57:00 - Silent Hill: townfall 02:19:50 - Blood of the Dawnwalker 02:24:30 - XBOX still imploding 02:31:00 - The Bungie gambit 02:38:00 - Dune Awakening single-player 02:41:00 - Fire Emblem 02:43:50 - Dressmaker 02:58:30 - Shoutouts See omnystudio.com/listener for privacy information.