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Dice Party

Dice Party

Dice Party is a thrilling actual play podcast where friendship, chaos, and cosmic stakes collide in a richly woven tabletop adventure. Whether you're a seasoned dice-slinger or new to the world of TTRPGs, you’ll find humor, heart, and high-stakes heroics in every episode.

The multiverse is cracking—grab your dice and join the party.

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  • 20 episodes
  • weekly
  • Avg 1 hr 11 min
  • English
  • Tuesday · 42 min

    Halloween 2026 | Prologue | An Inconvenience of Death

    Death is supposed to be simple.But something has gone terribly wrong.Elias Grimhollow, Belladonna Mourne, and Alin Hu are three strangers going about their own business when each encounters something that shouldn't be possible.As the night unfolds, strange clues begin to surface, and something sinister starts to take shape.They don't know each other yet.But they're about to.An Inconvenience of Death is the prologue to the Dice Party Halloween One-Shot. New episodes will be released every Tuesday in October, so dim the lights, grab some hot apple cider, and get ready to party!Party Perks: Want to save 20% on your next set of dice? Check out Hymgho.us and use the code “Dice Party” at checkout before December 31st, 2026! Credits: Dice Party intro & outro music composed by @EyesOnTheMoonStudios. Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay).

  • Friday · 1 min

    Dice Party: When Death Goes Missing (Halloween One Shot Trailer)

    Death is missing. The world did not stop.... That's the problem. People still fall. Still bleed. Still reach the end of things.But they do not complete it. Wounds stay open. Breath continues. Bodies move with the certainty of death already declared… and ignored. Elias reaches for souls that are no longer leaving. Belladonna watches what should be finished… remain unfinished. Alin keeps finding out that “should be dead” no longer means anything at all. Death used to be a conclusion... Now it feels like a step the world forgot how to take. And something else is noticing the gap it left behind. Join us every Tuesday in October for Dice Party’s annual Halloween one shot as we explore what happens in a world where death has gone missing. ______________________________ Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay)

  • September 22 · 2 hr 1 min

    Keepers of the RIND | S2 E21 | Double Take

    Something about this version of France isn't right. As the party searches for the missing crystal, familiar places begin revealing unfamiliar secrets. With their investigation taking an unexpected turn, the party finds themselves questioning everything they thought they knew about this realm. And when trust becomes the biggest mystery of all, they'll have to figure out who's telling the truth before it's too late. Beyond the Episode: Looking for character sheets, maps, merch, and behind-the-scenes content? Visit the official Dice Party website - https://dicepartypodcast.wixsite.com/diceparty Credits: Dice Party intro & outro music composed by @EyesOnTheMoonStudios Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay)

  • S2 · E20
    September 15 · 1 hr 24 min

    Keepers of the RIND | S2 E20 | Out Of Body Experience

    The party finally reaches the next realm, but instead of answers, they find familiar roads, old connections, and more questions than ever. As one mystery deepens and another begins to unravel, the party must figure out what happened to Father Eras and what their latest predicament means for their journey. Because apparently, crossing between realms wasn't complicated enough already. Join the Adventure: Do you have an idea for a realm, NPC, or one shot? Submit it to our Quest Board and your idea could appear in a future episode of Dice Party! https://dicepartypodcast.wixsite.com/diceparty/the-quest-board Credits: Dice Party intro & outro music composed by @EyesOnTheMoonStudios Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay).

  • S2 · E19
    September 8 · 1 hr 24 min

    Keepers of the RIND | S2 E19 | Pluck & Roll

    The party finally gets their hands on one of the True Children, hoping to uncover the truth behind their attacks and their interest in Mint. But while answers begin to surface, tensions within the group threaten to boil over. And just when it seems they might finally have a chance to make sense of everything, an urgent message from the Keep sends them racing back home. Some secrets are worth hunting down. Others may be better left hidden. Beyond the Episode: Looking for character sheets, maps, merch, and behind-the-scenes content? Visit the official Dice Party website - https://dicepartypodcast.wixsite.com/diceparty Credits: Dice Party intro & outro music composed by @EyesOnTheMoonStudios Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay)

  • S2 · E18
    September 1 · 1 hr 27 min

    Keepers of the RIND | S2 E18 | Hide & Seek

    After a brutal battle with the True Children, the party follows a new lead deep into the forest. With questions surrounding Mint, Kiram, and the True Children's true intentions continuing to pile up, the party may finally be getting closer to the answers they've been searching for. Assuming their target is willing to talk. Party Perks: Want to save 20% on your next set of dice? Check out Hymgho.us and use the code “Dice Party” at checkout before December 31st, 2026! Credits: Dice Party intro & outro music composed by @EyesOnTheMoonStudios Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay).

  • S2 · E17
    August 25 · 1 hr 26 min

    Keepers of the RIND | S2 E17 | Wolfy Business

    The True Children have finally arrived. With Joe buying them precious time, the party puts a risky plan into motion. Disguises, deception, and a well-timed ambush quickly turn the road outside the forest into a battlefield. But just when it seems the party might have the upper hand, the True Children reveal they may be hiding something far more dangerous beneath the surface. Some fights are worse than they appear. Join the Adventure: Do you have an idea for a realm, NPC, or one shot? Submit it to our Quest Board and your idea could appear in a future episode of Dice Party! https://dicepartypodcast.wixsite.com/diceparty/the-quest-board Credits: Dice Party intro & outro music composed by @EyesOnTheMoonStudios Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay).

  • S2 · E16
    August 18 · 58 min

    Keepers of the RIND | S2 E16 | Don’t Touch My Caravan

    The party has finally reached the edge of the forest of the True Children, and they're preparing for what could be their biggest confrontation yet. While Klokke scouts ahead, Joe prepares for the possibility of a fight, and Melodié discovers that making an apple martini is apparently harder to make than it looks. But when something strange is spotted on the caravan, the party realizes their journey may be even more complicated than they thought. With the True Children somewhere ahead and danger closing in, there's no time to waste.Beyond the Episode: Looking for character sheets, maps, merch, and behind-the-scenes content? Visit the official Dice Party website - https://dicepartypodcast.wixsite.com/diceparty Credits: Dice Party intro & outro music composed by @EyesOnTheMoonStudios Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay)

  • S2 · E15
    August 11 · 54 min

    Keepers of the RIND | S2 E15 | A Series of Regrettable Decisions

    The journey to the True Children’s camp was supposed to be a quiet one. Instead, an unexpected arrival puts Klokke’s patience to the test, old tensions resurface, and the party discovers that traveling together might be a lot more complicated than they expected. As they make their way toward the camp, friendships are tested, questionable decisions are made, and somehow, things get even more awkward. Sometimes the biggest adventures aren't about where you're going. They're about who you brought with you. Party Perks: Want to save 20% on your next set of dice? Check out Hymgho.us and use the code “Dice Party” at checkout before December 31st, 2026! Credits: Dice Party intro & outro music composed by @EyesOnTheMoonStudios Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay).

  • S2 · E14
    August 4 · 1 hr 5 min

    Keepers of the RIND | S2 E14 | Fine... I'll Call Joe

    The road to the True Children's encampment grows more unsettling with every mile. As unanswered questions begin to pile up, the party searches for clues, checks in on old friends, and prepares for whatever may be waiting in the forest ahead. But when one familiar voice falls silent, Klokke makes a call he never imagined he'd have to make. Some journeys require unexpected allies. Join the Adventure: Do you have an idea for a realm, NPC, or one shot? Submit it to our Quest Board and your idea could appear in a future episode of Dice Party! https://dicepartypodcast.wixsite.com/diceparty/the-quest-board Credits: Dice Party intro & outro music composed by @EyesOnTheMoonStudios Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay).

  • S2 · E13
    July 28 · 1 hr 10 min

    Keepers of the RIND | S2 E13 | Quiet Conversations

    As the caravan continues its journey toward the True Children's encampment, the party takes one last opportunity to prepare for whatever lies ahead. Mint searches through forgotten legends for anything that might reveal the Wolfir's past, while Klokke buries himself in his workshop. Meanwhile, Melodie discovers that helping an inventor organize his books is far more complicated than it sounds. Sometimes the quietest moments reveal the most. --- | --- Want to save 20% on your next set of dice? Check out Hymgho.us and use the code “Dice Party” at checkout before December 31st, 2026! --- | --- Dice Party intro & outro music composed by @EyesOnTheMoonStudios --- | --- Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay)

  • S2 · E12
    July 21 · 1 hr 41 min

    Keepers of the RIND | S2 E12 | The Calling Card

    The True Children have made their next move. With a trail of destruction stretching across Onyx City, the party begins piecing together the clues left behind by a group that seems far more interested in sending a message than stealing valuables. As they race toward the True Children's encampment, the journey itself brings unexpected discoveries, unforgettable encounters, and a reminder that the realms are full of mysteries beyond their current mission.

  • S2 · E11
    July 14 · 1 hr 16 min

    Keepers of the RIND | S2 E11 | Of Cabbages & Kiram

    Jack Marius finally comes face to face with the mysterious Watchers he once believed were nothing more than a myth. As long-buried secrets surrounding Kiram, the rifts, and the RIND begin to surface, the party discovers the threat they're facing may be far greater than they imagined. But while ancient secrets come to light, a very real threat is already unfolding back home. This time... the party is watching back. ______________________________ Want to save 20% on your next set of dice? Check out Hymgho.us and use the code “Dice Party” at checkout before December 31st, 2026! ______________________________ Dice Party intro & outro music composed by @EyesOnTheMoonStudios ______________________________ Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay)

  • S2 · E10
    July 7 · 1 hr

    Keepers of the RIND | S2 E10 | Smoke & Mirrors

    The trail is still warm. Armed with a single piece of mysterious fabric and a growing list of unanswered questions, the party begins investigating the evidence left behind by a shadowy intruder. But the deeper they dig, the more they uncover signs that nothing is quite as it seems. When illusion and reality begin to blur, there's only one place left to turn for answers. The question is... Will the party be willing to turn to them?______________________________ Do you have an idea for a realm, NPC, or one shot? Submit it to our Quest Board and your idea could appear in a future episode of Dice Party! https://dicepartypodcast.wixsite.com/diceparty/the-quest-board ______________________________ Dice Party intro & outro music composed by @EyesOnTheMoonStudios ______________________________ Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay)

  • S2 · E9
    June 30 · 1 hr 24 min

    Keepers of the RIND | S2 E9 | Operation: Fall Through the Ceiling

    The hunt for another crystal shard finally reaches its conclusion, but victories are rarely simple. As old questions begin to find answers, new ones emerge in their place. A mysterious traveler, a strange reaction, and an unexpected encounter leave the party with more uncertainty than ever before. Back in Onyx City, something isn't right. A shadow moves where no shadow should be. A familiar threat may be closer than anyone realized. And for the first time, the party may have found a clue that Kiram never intended to leave behind. ______________________________ Do you have an idea for a realm, NPC, or one shot? Submit it to our Quest Board and your idea could appear in a future episode of Dice Party! https://dicepartypodcast.wixsite.com/diceparty/the-quest-board ______________________________ Dice Party intro & outro music composed by @EyesOnTheMoonStudios ______________________________ Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay)

  • S2 · E8
    June 23 · 1 hr 15 min

    Keepers of the RIND | S2 E8 | There’s Something About Lenny

    Lenny's exclusive penthouse afterparty is winding down, but the party's investigation is just getting started. As Mint and Melodié chase a lead through hidden passages, Klokke presses Lenny for answers about the mysterious crystal embedded in his cane. The deeper they dig, the more it becomes clear that their charming golden-grung host may be hiding something. Secret rooms. Suspicious behavior. A growing connection to the party's larger mission. And somewhere behind it all, a truth that refuses to stay hidden. There's definitely something about Lenny...

  • S2 · E7
    June 16 · 1 hr 29 min

    Keepers of the RIND | S2 E7 | Lenny’s After Party

    The drinks are flowing. The jazz is smooth. And absolutely nobody trusts Lenny anymore. Inside the penthouse, the party begins piecing together strange clues surrounding the crystal shard, Lenny’s sudden magical abilities, and the growing feeling that something inside the club isn’t what it appears to be. Unfortunately, subtle investigation becomes much harder once the chaos starts escalating. And with this group? That was inevitable. ______________________________ Want to save 20% on your next set of dice? Check out Hymgho.us and use the code “Dice Party” at checkout before December 31st, 2026! ______________________________ Dice Party intro & outro music composed by @EyesOnTheMoonStudios ______________________________ Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay)

  • S2 · E6
    June 9 · 57 min

    Keepers of the RIND | S2 E6 | The V.I.G. List

    The search for the crystal shard leads the party deeper into Lenny’s world as they spend the night navigating crowded dance floors, suspicious conversations, and one very charismatic golden grung with far too many secrets. While Lenny mingles with guests downstairs at the club, the party works to get closer to the shard without drawing too much attention to themselves. Which becomes significantly more difficult once Melodié introduces herself as the completely real and absolutely trustworthy Lady Saffrana Glimmerkiss of the Gilded Lilies. Tonight’s guest list is reserved for V.I.G.s: Very Important Grungs. …or according to Klokke, Very Important Giants. By the end of the night, Lenny finally decides who gets invited upstairs to the exclusive private after party. And somehow, the party makes the list.

  • S2 · E5
    June 2 · 1 hr 12 min

    Keepers of the RIND | S2 E5 | A Hoppin’ Good Time

    The party finally arrives at Lenny’s, the most famous hotspot in the marshlands… and quickly realizes they may have found more than just a fun night out. As Klokke attracts attention for being the only golden grung in the club, Mint’s bracer begins reacting to something nearby, leading the group toward a discovery hidden in plain sight. And when Lenny himself finally makes his entrance, one thing becomes immediately clear: This party just got a whole lot more complicated. ______________________________ Want to save 20% on your next set of dice? Check out Hymgho.us and use the code “Dice Party” at checkout before December 31st, 2026! ______________________________ Dice Party intro & outro music composed by @EyesOnTheMoonStudios ______________________________ Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay)

  • S2 · E4
    May 26 · 1 hr 2 min

    Keepers of the RIND | S2 E4 | You Guys Are Fire Giants!

    A new realm. A new shard hunt. And somehow… even more chaos. After arriving in a swampy marshland filled with grungs, the party finds themselves trying to understand a world where color determines everything from social status to occupation. Meanwhile, Klokke is having the time of his life. With new faces, strange discoveries, and a night at the legendary Lenny’s ahead of them, the party’s next adventure is already getting weird. ______________________________ Want to save 20% on your next set of dice? Check out Hymgho.us and use the code “Dice Party” at checkout before December 31st, 2026! ______________________________ Dice Party intro & outro music composed by @EyesOnTheMoonStudios ______________________________ Music and sound effects courtesy of Epidemic Sound (and some selections may be from Pixabay)

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