Skip to content
Artwork for Game Design Deep Dive
Game Design Deep Dive · Mar 7, 2025 · 59 min

Interview with Pako Gradaille

Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more. https://gamefound.com/en/projects/saltandpepper/habemus-papam Send us Fan Mail

0:00-59:56

transcript

No transcript — this publisher did not publish one.

show notes

Pako Gradaille has flexed an impressive range of historical topics and systems with his designs Plantagenet, Cuius Regio, Habemus Papam, and Onoda. We discuss how solitaire games can present challenging narratives, considerations when designing negotiation-based systems, and much more. 

https://gamefound.com/en/projects/saltandpepper/habemus-papam

Send us Fan Mail

links2